Delusion the level 5 Shalore Archmage by delusion

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.45
AddonsItems Vault 0.9.45
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 22)
Willpower24 (base 21)
Cunning12 (base 11)

Resources

Life-5/114
Mana180/198
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower20.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Temporal+10%
Acid+6%
Arcane+10%
Fire+6%
Cold+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save12.3
Spell Save17.5
Mental Save17.6

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Fire+ 11%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect

Quests

active
active
done

Equipment

Tool
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Delusion the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:27
see stats

Log

You feel mildly anxious, and walk with caution.
Delusion casts Rune: Phase Door.

Delusion is poisoned!

Thief hits Delusion for 11 physical, 4 temporal, 5 fire, 5 physical damage (total 24.25).
Minotaur of the Labyrinth uses Infusion: Sun.


Thief hits Delusion for 12 nature damage.
Delusion casts Lightning.

Thief hits Delusion for 12 physical, 4 temporal, 5 fire, 5 physical damage (total 24.75).
Delusion hits thief for 87 lightning damage.
Thief stops regenerating health quickly.


Thief hits Delusion for 12 nature damage.
Delusion casts Phase Door.

Selects a target to teleport...

Selects a teleport location...

Delusion wanders around!.


Thief hits Delusion for 12 nature damage.

Thief hits Delusion for 12 nature damage.
Talent Teleport: Angolwen is ready to use.

Thief hits Delusion for 12 nature damage.
Thief uses Infusion: Regeneration.

Thief starts regenerating health quickly.

Talent Lightning is ready to use.
Saving done.

Saving done.

Saving game...