Rine the level 5 Ogre Anorithil by imzhaodong

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassAnorithil
Level / Exp5 / 5%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity9 (base 10)
Constitution15 (base 15)
Magic23 (base 21)
Willpower8 (base 10)
Cunning20 (base 18)

Resources

Life223/223
Positive12/42
Negative12/42
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy3
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance9%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense0.65
Ranged Defense0.65
Fatigue2
Physical Save16.2
Spell Save10.85
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
5/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 19] (15 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 14-16.8 power, 1 apr).
You gain 2.50 gold from the transmogrification of
Rod of Annulment (1/1).
You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.37 gold from the transmogrification of
insulating rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 1.79 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.88 gold from the transmogrification of
surging ash starstaff (15-18 power, 3 apr, physical element).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-15.6 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.92 gold from the transmogrification of
hateful iron greatmaul (18-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 2.09 gold from the transmogrification of
flaming iron battleaxe of projection (15-22.5 power, 1 apr).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Rine deactivates Hymn of Shadows.

Rine deactivates Chant of Fortress.