The Conqueror Wyrm III the level 2 Doomelf Wyrmic by kaavada

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDoomelf
ClassWyrmic
Level / Exp2 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic13 (base 10)
Willpower17 (base 15)
Cunning10 (base 10)

Resources

Life182/182
Equilibrium0
Healing Factor1.0191526171258
Regeneration1.9366182777921

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save10
Mental Save9

Defense: Resistances

Lightning+ 1%( 70%)
Acid+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

The Conqueror Wyrm III is out of phase.
The Conqueror Wyrm III spits acid!
The Conqueror Wyrm III hits Demonic clerk for 82 acid damage.
The Conqueror Wyrm III killed Demonic clerk!

Resting starts...

The Conqueror Wyrm III is no longer out of phase.

Talent Acidic Spray is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Haste of the Doomed is ready to use.
Rested for 51 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.

There is a portal to the next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal to the next level here (press '' or right click to use).
Ran for 121 turns (stop reason: at exit).