Necrocia the level 5 Shalore Necromancer by Beheaded

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassNecromancer
Level / Exp5 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic24 (base 22)
Willpower24 (base 15)
Cunning17 (base 11)

Resources

Life148/148
Mana188/188
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage9
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense8.35
Ranged Defense8.35
Fatigue1
Physical Save29.969489800404
Spell Save23.169489800404
Mental Save20.175

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance21%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
active
active

Equipment

On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Invoke Darkness is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Necrocia picks up (f.):
iron helm (0 def, 3 armour).
Necrocia picks up (f.):
linen cloak (1 def, 0 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 91 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 91 turns (stop reason: at exit).


You gain 1.47 gold from the transmogrification of
deadly quiver of elm arrows of erosion (23/23, 18-25.2 power, 5 apr).
You gain 0.77 gold from the transmogrification of
iron shield of fire resistance (+16%) (4 def, 2 armour, 18 block).
You gain 2.95 gold from the transmogrification of
Radhatir (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18.2 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 2.34 gold from the transmogrification of
chilling iron mace of daylight (13.5-18.9 power, 2 apr).
You gain 2.41 gold from the transmogrification of
wizard's copper ring of perseverance.
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.