Gertrudes the level 20 Ghoul Sun Paladin by Hobregado

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceGhoul
ClassSun Paladin
Level / Exp20 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 44)
Dexterity11 (base 10)
Constitution24 (base 10)
Magic48 (base 48)
Willpower24 (base 10)
Cunning12 (base 10)

Resources

Life608/608
Mana184/184
Stamina212/212
Positive0/17
Healing Factor1.6
Regeneration0.64

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+80%

Vision

Sight10
Lite5
Infravision5

Offense: Mainhand

Damage80
Accuracy44
Crit Chance11%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower36.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.3
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)48.4 (89.859154929577%)
Defense15.35
Ranged Defense15.35
Fatigue32
Physical Save44.420704699806
Spell Save31.231057049709
Mental Save12.6

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
5/5
1/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
3/5
5/5
Technique / Shield offense1.10
1/5
1/5
1/5
1/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
5/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Gertrudes the Ghoul Sun Paladin level 19
76th Haze 122nd year of Ascendancy at 13:06
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Gertrudes the Ghoul Sun Paladin level 9
11st Dusk 122nd year of Ascendancy at 01:41
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Gertrudes the Ghoul Sun Paladin level 18
66th Haze 122nd year of Ascendancy at 21:24
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Gertrudes the Ghoul Sun Paladin level 10
17th Dusk 122nd year of Ascendancy at 14:29
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Gertrudes the Ghoul Sun Paladin level 20
78th Haze 122nd year of Ascendancy at 23:16
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Gertrudes the Ghoul Sun Paladin level 15
64th Dusk 122nd year of Ascendancy at 19:20
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Gertrudes the Ghoul Sun Paladin level 8
2nd Summertide 122nd year of Ascendancy at 15:16
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Gertrudes the Ghoul Sun Paladin level 18
67th Haze 122nd year of Ascendancy at 21:14
see stats

Log

There is a previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


You gain 5.15 gold from the transmogrification of
quiver of ash arrows 'Goryrerorach' (19/19, 22.5-31.5 power, 7 apr).
You gain 3.25 gold from the transmogrification of
troll-hide hardened leather armour (3 def, 6 armour).
You gain 12.50 gold from the transmogrification of
Yeek-fur Robe (9 def, 3 armour).
You gain 1.70 gold from the transmogrification of
ranger's hardened leather sling.
You gain 1.07 gold from the transmogrification of
vined mindstar of balance (5-5.5 power, 18 apr, nature damage).
You gain 2.15 gold from the transmogrification of
mighty yew longbow.
You gain 3.41 gold from the transmogrification of
chilling dwarven-steel dagger of vileness (19-24.7 power, 7 apr).
You gain 3.32 gold from the transmogrification of
chilling dwarven-steel dagger of paradox (15-19.5 power, 7 apr).
There is a next level here (press '' or right click to use).
Space around you starts to dissolve...


You are yanked out of this place!

There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.