Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.0 |
Addons | Possessor Bonus Class 1.5.0Donators/Buyers bonus! Items Vault 1.4.8Donators/Buyers bonus! Steamtech UI 1.1.4 |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Yeek |
Class | Summoner |
Level / Exp | 45 / 22% |
Size | small |
Lifes / Deaths | no deaths recorded 7 / 0 |
Primary Stats
Strength | 16 (base 13) |
Dexterity | 21 (base 12) |
Constitution | 46 (base 49) |
Magic | 17 (base 10) |
Willpower | 69 (base 60) |
Cunning | 83 (base 60) |
Resources
Life | 754/754 |
Equilibrium | 20 |
Healing Factor | 1.25 |
Regeneration | 4.3125 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +115% |
Vision
Sight | 10 |
Lite | -3 |
Infravision | 6 |
See Stealth | 56.098876231799 |
See Invisible | 50.098876231799 |
Offense: Mainhand
Damage | 25 |
Accuracy | 42 |
Crit Chance | 26% |
APR | 39 |
Speed | 1.00 |
Offense: Offhand
Damage | 30 |
Accuracy | 42 |
Crit Chance | 27% |
APR | 47 |
Speed | 1.00 |
Offense: Spell
Spellpower | 17 |
Crit Chance | 23% |
Speed | 1 |
Offense: Mind
Mindpower | 54 |
Crit Chance | 41% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 9 (44.670658682635%) |
Defense | 27 |
Ranged Defense | 27 |
Fatigue | 0 |
Physical Save | 41 |
Spell Save | 46 |
Mental Save | 63 |
Defense: Resistances
All | + 10%( 70%) |
Defense: Immunities
Stun Resistance | 23% |
Silence Resistance | 60% |
Instadeath Resistance | 100% |
Confusion Resistance | 100% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: InvisibilityUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 9) for 4 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 30%, your defense is increased by 30 and all your resistances by 30%. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 159.39 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 54 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Willpower stat. |
Class Talents
Wild-gift / Summoning (utility) | 1.52 |
| 2/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Wild-gift / Summoning (melee) | 1.30 |
| 4/5 |
| 1/5 |
| 3/5 |
| 3/5 |
Wild-gift / Summoning (advanced) | 1.30 |
| 1/5 |
| 5/5 |
| 2/5 |
| 5/5 |
Wild-gift / Summoning (distance) | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Wild-gift / Summoning (augmentation) | 1.30 |
| 2/5 |
| 3/5 |
| 3/5 |
| 2/5 |
Generic Talents
Wild-gift / Call of the wild | 1.20 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Cunning / Survival | 1.22 |
| 1/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Combat training | 1.00 |
| 3/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Master Summoner |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
On feet | Cinderfeet (3 def, 5 armour) Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 22 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
Light source | burglar's alchemist's lamp of clarity burglar's alchemist's lamp of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +6 Cun Mental save: +8 (+2 eff.) Light radius: -7 Infravision radius: +6 See stealth: +11 See invisible: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | thaloren hardened leather cap of the bounder (0 def, 3 armour) thaloren hardened leather cap of the bounder (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +6 Str / +7 Dex / +3 Wil Changes resistances: +10% blight Mental save: +10 (+3 eff.) A cap made of leather. |
On hands | restful rough leather gloves of magic (+3) (0 def, 1 armour) restful rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Mag Changes damage: +4% arcane Life regen: +1.50 Stamina each turn: +0.70 Maximum stamina: +15.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | Lightbringer's Wand Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 40 light damage (based on your Magic and Strength) to your foes within radius 5 each turn, costing 27 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
On fingers | savage's gold ring of perseverance savage's gold ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Con Spell save: +14 (+4 eff.) Stun/Freeze immunity: +23% Life regen: +1.70 Maximum stamina: +22.00 Rings can have magical properties. |
On fingers | savior's gold ring of time (+10%) savior's gold ring of time (+10%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +10% temporal Changes damage: +10% temporal Physical save: +9 (+3 eff.) Spell save: +7 (+2 eff.) Mental save: +9 (+2 eff.) Rings can have magical properties. |
Around neck | clarifying gold amulet of perfection (0.22 Cunning / Survival,0.22 Wild-gift / Summoning (utility)) clarifying gold amulet of perfection (0.22 Cunning / Survival,0.22 Wild-gift / Summoning (utility))Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +19% mind Talent masteries: +0.22 Cunning / Survival +0.22 Wild-gift / Summoning (utility) Confusion immunity: +27% Amulets can have magical properties. |
In main hand | wrathful pulsing mindstar (13-14.3 power, 32 apr, nature damage) wrathful pulsing mindstar (13-14.3 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. This psionic mindstar is wrathful to the hated. Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Hate when firing a critical mind attack: +2.00 Psi when firing a critical mind attack: +3.00 Mindpower: +8 (+2 eff.) Mental crit. chance: +13% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | insulating rough leather belt of transcendence insulating rough leather belt of transcendenceCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire / +6% cold Physical save: +6 (+2 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
In off hand | creative living mindstar of sand (17.5-19.25 power, 40 apr, mind damage) creative living mindstar of sand (17.5-19.25 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural sand should be returned to the wyrm. Base power: 17.5 - 19.3 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 14 physical Changes stats: +6 Cun Changes resistances: +12% physical Changes resistances penetration: +11% physical Changes damage: +13% physical Critical mult.: +5.00% Mindpower: +10 (+3 eff.) Mental crit. chance: +5% It can be used to activate talent Burrow, placing all other charms into a 23 cooldown : Effective talent level: 1.0 Power cost: 23 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift and a mind power Description: Allows you to burrow into earthen walls for 3 turns. Your powerful digging abilities also allow you to exploit and smash through enemy defensive weaknesses; You ignore 20 of target armor and 10% of enemy physical damage resistance while this is in effect. At Talent Level 5, this talent can be used instantly, and the cooldown will reduce with levels. Each point in sand drake talents also increases your physical resistance by 0.5%. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | murderer's elven-silk cloak of implacability (3 def, 0 armour) murderer's elven-silk cloak of implacability (3 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +7 Defense: +3 (+1 eff.) Changes stats: +3 Cun / +4 Dex Physical save: +15 (+5 eff.) Mental save: +9 (+2 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | dreamer's silk robe of alchemy (3 def, 0 armour) dreamer's silk robe of alchemy (3 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +10% acid / +16% physical / +24% darkness / +14% cold / +10% mind / +14% fire Changes damage: +9% acid / +8% physical / +9% fire / +5% cold Talent cooldown: Refit Golem (-4 turns) Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +25 (+6 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
quiet stralite torque of kinetic psionic shield [power 99] (16 cooldown) quiet stralite torque of kinetic psionic shield [power 99] (16 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Talent cooldown: Silence (-1 turn) Talent granted: +3 Silence It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 99 for 7 turns, putting all charms on cooldown for 16 turns. Torques are made by powerful psionics to store psionic powers. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
By Yamek the Yeek Summoner level 19
75th Pyre 122nd year of Ascendancy at 23:10 see stats
By Yamek the Yeek Summoner level 38
79th Pyre 122nd year of Ascendancy at 03:28 see stats
By Yamek the Yeek Summoner level 10
74th Pyre 122nd year of Ascendancy at 23:51 see stats
By Yamek the Yeek Summoner level 20
76th Pyre 122nd year of Ascendancy at 02:21 see stats
By Yamek the Yeek Summoner level 30
77th Pyre 122nd year of Ascendancy at 04:51 see stats
By Yamek the Yeek Summoner level 40
79th Pyre 122nd year of Ascendancy at 10:21 see stats
By Yamek the Yeek Summoner level 44
1st Mirth 122nd year of Ascendancy at 07:56 see stats
By Yamek the Yeek Summoner level 38
79th Pyre 122nd year of Ascendancy at 03:22 see stats
Log
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 09:20.
Yamek summons a Jelly!
Talent Jelly is ready to use.
Your summoned black jelly disappears.
Resting starts...
Rested for 1 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Yamek deactivates Master Summoner.