Reav the level 5 Shalore Reaver by trademark2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassReaver
Level / Exp5 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 14)
Dexterity12 (base 11)
Constitution13 (base 13)
Magic19 (base 17)
Willpower13 (base 10)
Cunning14 (base 10)

Resources

Life228/228
Vim116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage8
Accuracy19
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy19
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense16.7
Ranged Defense16.7
Fatigue8
Physical Save8.75
Spell Save11.2
Mental Save15.45

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Reav's Soul Rot killed Giant grey mouse!

Resting starts...

Talent Soul Rot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.73 gold from the transmogrification of
shielding linen wizard hat (1 def, 0 armour).
You gain 2.68 gold from the transmogrification of
balanced iron waraxe of erosion (11-15.4 power, 2 apr).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
You gain 0.92 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 3).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.