magicgirl the level 6 Shalore Archmage by solanumtuberosum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life-2/120
Mana138/160
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage13
Accuracy5
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower32.852161368562
Crit Chance8%
Speed1

Offense: Mind

Mindpower18.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save17.85
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active
done

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By magicgirl the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:22
see stats

Log


Resting starts...

Magicgirl slows down.

Talent Rune: Shielding is ready to use.
Talent Phase Door is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Grace of the Eternals is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


The Shade casts Freeze.

Ran for 17 turns (stop reason: taken damage).

Magicgirl is encased in ice!

The Shade hits magicgirl for 115 cold damage.

Magicgirl casts Rune: Shielding.

A shield forms around magicgirl.

Magicgirl casts Lightning.

magicgirl hits Iceblock for 170 lightning damage.

Magicgirl casts Flame.

Magicgirl's spell attains critical power!
Magicgirl's Flame hits Iceblock for
76 fire damage.
The Shade casts Manathrust.

The Shade's spell attains critical power!
Your shield crumbles under the damage!

The shield around magicgirl crumbles.

Saving game...