











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Midnight 1.6.7Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Prophecy Management 1.7.0Adds a new talent Prophecy Management, for easier management of the prophecies associated with Grand Oration, Twofold Curse and Revelation. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Shadowblade |
| Level / Exp | 21 / 19% |
| Size | medium |
| Lifes / Deaths | Killed by copperhead snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:51 / 123Killed by giant venus flytrap at level 6 on the 2nd Mirth 122nd year of Ascendancy at 06:26 Killed by giant eel at level 6 on the 3rd Mirth 122nd year of Ascendancy at 02:51 Killed by cold drake hatchling at level 9 on the 6th Mirth 122nd year of Ascendancy at 01:07 Killed by elven tempest at level 11 on the 4th Dusk 122nd year of Ascendancy at 03:00 Killed by thought-forged bowman at level 11 on the 4th Dusk 122nd year of Ascendancy at 11:22 Killed by elven mage at level 11 on the 4th Dusk 122nd year of Ascendancy at 12:36 Killed by Rhaloren Inquisitor at level 11 on the 5th Dusk 122nd year of Ascendancy at 09:21 Killed by Orenlas the halfling at level 12 on the 60th Dusk 122nd year of Ascendancy at 23:30 Killed by Orenlas the halfling at level 12 on the 60th Dusk 122nd year of Ascendancy at 23:52 Killed by Dorrebor the thalore at level 12 on the 61st Dusk 122nd year of Ascendancy at 01:02 Killed by dozing giant venus flytrap at level 12 on the 70th Dusk 122nd year of Ascendancy at 17:46 Killed by Agona the human at level 13 on the 9th Haze 122nd year of Ascendancy at 13:06 Killed by Bharyega the human at level 13 on the 9th Haze 122nd year of Ascendancy at 14:09 Killed by Agona the human at level 13 on the 9th Haze 122nd year of Ascendancy at 15:08 Killed by fire drake hatchling at level 13 on the 27th Haze 122nd year of Ascendancy at 09:38 Killed by greater telugoroth at level 13 on the 27th Haze 122nd year of Ascendancy at 11:36 Killed by Yviwe the fire drake hatchling at level 13 on the 27th Haze 122nd year of Ascendancy at 12:07 Killed by Yviwe the fire drake hatchling at level 13 on the 27th Haze 122nd year of Ascendancy at 12:37 Killed by fire drake hatchling at level 13 on the 27th Haze 122nd year of Ascendancy at 16:50 Killed by fire drake hatchling at level 13 on the 28th Haze 122nd year of Ascendancy at 08:52 Killed by ultimate telugoroth at level 13 on the 28th Haze 122nd year of Ascendancy at 12:40 Killed by panther at level 13 on the 28th Haze 122nd year of Ascendancy at 13:15 Killed by greater teluvorta at level 13 on the 28th Haze 122nd year of Ascendancy at 13:40 Killed by fire drake hatchling at level 13 on the 28th Haze 122nd year of Ascendancy at 13:54 Killed by ultimate telugoroth at level 13 on the 28th Haze 122nd year of Ascendancy at 14:25 Killed by fire drake hatchling at level 13 on the 28th Haze 122nd year of Ascendancy at 19:11 Killed by fire drake hatchling at level 13 on the 28th Haze 122nd year of Ascendancy at 19:23 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 01:25 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 02:15 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 03:12 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 04:24 Killed by fire drake at level 13 on the 29th Haze 122nd year of Ascendancy at 05:48 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 06:41 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 07:35 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 07:53 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 08:37 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 10:03 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 11:03 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 11:29 Killed by Kelad, the One Who Stole Poosh's Fugue Clone at level 13 on the 29th Haze 122nd year of Ascendancy at 11:52 Killed by Kelad, the One Who Stole Poosh at level 13 on the 29th Haze 122nd year of Ascendancy at 12:04 Killed by fire drake at level 14 on the 29th Haze 122nd year of Ascendancy at 13:58 Killed by fire drake hatchling at level 14 on the 29th Haze 122nd year of Ascendancy at 15:53 Killed by Adumira the giant white ant at level 14 on the 31st Haze 122nd year of Ascendancy at 14:03 Killed by fire drake hatchling at level 14 on the 31st Haze 122nd year of Ascendancy at 23:00 Killed by snow giant thunderer at level 14 on the 32nd Haze 122nd year of Ascendancy at 00:58 Killed by snow giant boulder thrower at level 14 on the 32nd Haze 122nd year of Ascendancy at 01:34 Killed by snow giant boulder thrower at level 14 on the 32nd Haze 122nd year of Ascendancy at 04:31 Killed by snow giant boulder thrower at level 14 on the 32nd Haze 122nd year of Ascendancy at 05:28 Killed by fire drake hatchling at level 14 on the 32nd Haze 122nd year of Ascendancy at 05:44 Killed by Xanonn the giant lightning ant at level 14 on the 32nd Haze 122nd year of Ascendancy at 09:49 Killed by venom drake hatchling at level 14 on the 32nd Haze 122nd year of Ascendancy at 13:01 Killed by venom drake hatchling at level 14 on the 32nd Haze 122nd year of Ascendancy at 13:23 Killed by rogue at level 14 on the 32nd Haze 122nd year of Ascendancy at 18:36 Killed by rogue at level 14 on the 32nd Haze 122nd year of Ascendancy at 19:03 Killed by Lisytta the cutpurse at level 15 on the 32nd Haze 122nd year of Ascendancy at 21:36 Killed by thief at level 15 on the 32nd Haze 122nd year of Ascendancy at 22:56 Killed by fire drake hatchling at level 15 on the 33rd Haze 122nd year of Ascendancy at 03:03 Killed by fire drake hatchling at level 15 on the 33rd Haze 122nd year of Ascendancy at 03:23 Killed by fire drake hatchling at level 15 on the 33rd Haze 122nd year of Ascendancy at 09:10 Killed by Polyna the chitinous spider at level 15 on the 33rd Haze 122nd year of Ascendancy at 11:03 Killed by fire drake at level 15 on the 34th Haze 122nd year of Ascendancy at 01:12 Killed by fire drake hatchling at level 15 on the 34th Haze 122nd year of Ascendancy at 01:37 Killed by storm drake hatchling at level 15 on the 34th Haze 122nd year of Ascendancy at 15:48 Killed by storm drake hatchling at level 15 on the 34th Haze 122nd year of Ascendancy at 16:25 Killed by skeleton mage at level 15 on the 34th Haze 122nd year of Ascendancy at 17:11 Killed by snow giant thunderer at level 15 on the 34th Haze 122nd year of Ascendancy at 17:37 Killed by snow giant thunderer at level 15 on the 34th Haze 122nd year of Ascendancy at 18:49 Killed by snow giant thunderer at level 15 on the 34th Haze 122nd year of Ascendancy at 19:06 Killed by Varsha the Writhing at level 15 on the 34th Haze 122nd year of Ascendancy at 20:55 Killed by Varsha the Writhing at level 15 on the 34th Haze 122nd year of Ascendancy at 21:40 Killed by fire wyrm at level 15 on the 34th Haze 122nd year of Ascendancy at 22:19 Killed by fire wyrm at level 15 on the 34th Haze 122nd year of Ascendancy at 22:37 Killed by fire wyrm at level 16 on the 34th Haze 122nd year of Ascendancy at 23:41 Killed by snow giant boulder thrower at level 16 on the 35th Haze 122nd year of Ascendancy at 01:21 Killed by snow giant boulder thrower at level 16 on the 35th Haze 122nd year of Ascendancy at 09:24 Killed by fire drake at level 16 on the 35th Haze 122nd year of Ascendancy at 09:48 Killed by fire drake at level 16 on the 35th Haze 122nd year of Ascendancy at 10:01 Killed by fire drake at level 16 on the 35th Haze 122nd year of Ascendancy at 12:26 Killed by Adethra the grizzly bear at level 16 on the 41st Haze 122nd year of Ascendancy at 15:16 Killed by Adethra the grizzly bear at level 16 on the 41st Haze 122nd year of Ascendancy at 15:33 Killed by Adethra the grizzly bear at level 16 on the 41st Haze 122nd year of Ascendancy at 15:57 Killed by Brlde the halfling at level 16 on the 50th Haze 122nd year of Ascendancy at 15:41 Killed by storm drake hatchling at level 16 on the 78th Haze 122nd year of Ascendancy at 09:36 Killed by cold drake hatchling at level 16 on the 79th Haze 122nd year of Ascendancy at 02:43 Killed by rogue at level 16 on the 79th Haze 122nd year of Ascendancy at 04:10 Killed by thief at level 17 on the 79th Haze 122nd year of Ascendancy at 05:13 Killed by multi-hued drake hatchling at level 17 on the 79th Haze 122nd year of Ascendancy at 19:03 Killed by cold drake hatchling at level 17 on the 80th Haze 122nd year of Ascendancy at 01:15 Killed by cold drake hatchling at level 17 on the 80th Haze 122nd year of Ascendancy at 01:30 Killed by blade horror at level 17 on the 80th Haze 122nd year of Ascendancy at 04:43 Killed by storm drake hatchling at level 17 on the 80th Haze 122nd year of Ascendancy at 07:30 Killed by Emelureba the fiery orc wyrmic at level 17 on the 80th Haze 122nd year of Ascendancy at 15:01 Killed by Emelureba the fiery orc wyrmic at level 17 on the 80th Haze 122nd year of Ascendancy at 15:23 Killed by Emelureba the fiery orc wyrmic at level 17 on the 80th Haze 122nd year of Ascendancy at 15:51 Killed by thief at level 17 on the 80th Haze 122nd year of Ascendancy at 18:16 Killed by thief at level 17 on the 80th Haze 122nd year of Ascendancy at 21:36 Killed by thief at level 17 on the 1st Decay 122nd year of Ascendancy at 01:36 Killed by onilug at level 17 on the 1st Decay 122nd year of Ascendancy at 09:43 Killed by multi-hued drake hatchling at level 17 on the 1st Decay 122nd year of Ascendancy at 17:12 Killed by multi-hued drake hatchling at level 17 on the 1st Decay 122nd year of Ascendancy at 17:20 Killed by multi-hued drake hatchling at level 17 on the 1st Decay 122nd year of Ascendancy at 17:32 Killed by Sihum the krog at level 17 on the 1st Wintertide 123rd year of Ascendancy at 18:07 Killed by Cinro the krog at level 17 on the 1st Regrowth 123rd year of Ascendancy at 17:25 Killed by Mayymitira the white ooze at level 17 on the 14th Regrowth 123rd year of Ascendancy at 05:16 Killed by Vorurin the red ooze at level 17 on the 14th Regrowth 123rd year of Ascendancy at 05:37 Killed by sand-drake at level 18 on the 14th Regrowth 123rd year of Ascendancy at 18:26 Killed by Sandworm Queen at level 18 on the 15th Regrowth 123rd year of Ascendancy at 12:13 Killed by sandworm at level 18 on the 15th Regrowth 123rd year of Ascendancy at 20:59 Killed by war hound at level 19 on the 16th Regrowth 123rd year of Ascendancy at 04:54 Killed by war hound at level 19 on the 16th Regrowth 123rd year of Ascendancy at 05:29 Killed by Beloma the large white snake at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 20:11 Killed by Beloma the large white snake at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 20:17 Killed by Emiwe the degenerated skeleton warrior at level 19 on the 28th Regrowth 123rd year of Ascendancy at 12:15 Killed by Emiwe the degenerated skeleton warrior at level 19 on the 28th Regrowth 123rd year of Ascendancy at 12:26 Killed by skeleton archer at level 19 on the 28th Regrowth 123rd year of Ascendancy at 15:15 Killed by skeleton mage at level 19 on the 28th Regrowth 123rd year of Ascendancy at 15:37 Killed by Vorynor the skeleton warrior at level 19 on the 29th Regrowth 123rd year of Ascendancy at 00:47 Killed by Vorynor the skeleton warrior at level 19 on the 29th Regrowth 123rd year of Ascendancy at 02:04 Killed by ghast at level 19 on the 29th Regrowth 123rd year of Ascendancy at 15:59 Killed by skeleton warrior at level 20 on the 31st Regrowth 123rd year of Ascendancy at 06:47 Killed by skeleton mage at level 20 on the 31st Regrowth 123rd year of Ascendancy at 14:28 |
Primary Stats
| Strength | 53 (base 31) |
| Dexterity | 28 (base 14) |
| Constitution | 14 (base 10) |
| Magic | 33 (base 29) |
| Willpower | 18 (base 10) |
| Cunning | 48 (base 35) |
Resources
| Life | 421/421 |
| Mana | 260/260 |
| Stamina | 180/180 |
| Healing Factor | 1.0372895330003 |
| Regeneration | 5.0314329476517 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -998 |
| Infravision | 5 |
| See Stealth | 6 |
| See Invisible | 10 |
| Stealth | 56 |
Offense: Mainhand
| Damage | 94 |
| Accuracy | 52 |
| Crit Chance | 29% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +7% |
| Physical | +14% |
| Cold | +14% |
| All | +2% |
Offense: Damage Penetration
| Acid | +10% |
| Temporal | +5% |
| Arcane | +5% |
| Cold | +5% |
| Physical | +15% |
Defense: Base
| Armour (hardiness) | 15 (35.65183292883%) |
| Defense | 40 |
| Ranged Defense | 40 |
| Fatigue | 0 |
| Physical Save | 33 |
| Spell Save | 26 |
| Mental Save | 37 |
Defense: Resistances
| Darkness | + 8%( 70%) |
| Fire | + 9%( 70%) |
| Nature | + 12%( 70%) |
| Blight | + 5%( 70%) |
| Physical | + 14%( 70%) |
| Cold | + 7%( 70%) |
| All | + 2%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 23% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Technique / Duelist | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Technique / Dual techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Ambush | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cunning / Shadow magic | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Stealth |
| beneficial effect | The target is wreathed in shadows, increasing life regeneration by 3.6 and stamina regeneration by 1.2. Soothing Darkness |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Strength by +5. | done |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Norgos Lair. Escort: repented thief (level 3 of Norgos Lair)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * 'Needed: one black mamba head. If you get bitten, I can save your life if you still manage to bring back the head... and if it happens within about a minute from my door. Good luck.' * You've found the needed vial of fire wyrm saliva. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed bloated horror heart. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed hummerhorn wing. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Equipment
| On feet | pair of rough leather boots 'Bethenor' (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Changes stats: +3 Str Changes resistances penetration: +5% arcane Reduces incoming crit damage: 5.00% Infravision radius: +1 See invisible: +3 A pair of boots made of leather. |
| Quiver | Xynn the Tideripper (13/13, 19-23 power, 1 apr)Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 19.0 - 22.8 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +12.0% Capacity: 13 On weapon crit: * Wound the target dealing 214 physical damage across 5 turns and reducing healing by 50% Travel speed: +200% Damage (radius 2) on crit: +8 cold When wielded/worn: Ammo reloads per turn: +3 Shots are used with slings to pummel your foes to death. |
| Light source | Quenchquell the brass lanternInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +6% darkness Changes resistances penetration: +10% acid / +5% cold Changes damage: +12% cold Mental save: +5 (+2 eff.) Light radius: +3 See stealth: +6 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | miner's rough leather cap of dexterity (+2) (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Changes stats: +2 Dex Infravision radius: +1 A cap made of leather. |
| Tool | Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | savior's steel ring of the mountain (+12%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +12% physical Changes damage: +12% physical Physical save: +7 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +6 (+3 eff.) Rings make your fingers look great! |
| On fingers | warrior's copper ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +6 Changes stats: +3 Str Spellpower: +5 (+2 eff.) Mindpower: +5 (+2 eff.) Rings make your fingers look great! |
| Around waist | Eilinedawyn the hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Physical power: +10 (+4 eff.) Changes stats: +1 Cun Changes resistances: +7% fire / +5% cold Changes resistances penetration: +15% physical Critical mult.: +10.00% Physical save: +6 (+3 eff.) A belt that goes around your waist. |
| In main hand | Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 36% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
| On hands | Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
| Main armor | marauder's cured leather armour of Toknor (8 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Armour: +4 Defense: +8 (+2 eff.) Fatigue: +7% Changes stats: +4 Str / +5 Dex Critical mult.: +10.00% Physical save: +9 (+4 eff.) A suit of armour made of leather. |
| Cloak | regal linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +1 Mag / +3 Wil Mental save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | AdomaPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +12 Fatigue: -7% Changes stats: +4 Dex / +5 Mag / +3 Cun / +3 Con Changes resistances penetration: +5% temporal Critical mult.: +23.00% Spell save: +6 (+3 eff.) Life regen: +1.00 Stamina each turn: +0.60 Movement speed: +10% Damage Shield penetration: +10% Amulets make your neck look great! |
Inventory
regeneration infusion (heal 60; 14 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of UndeathPowered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
Velevena the steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +20 (+7 eff.) Changes stats: +1 Wil / +4 Con Changes resistances: +3% mind Critical mult.: +10.00% Stamina each turn: +1.00 Maximum hate: +2.00 Amulets make your neck look great! |
copper amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Str Amulets make your neck look great! |
serendipitous steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +10 (+3 eff.) Defense: +6 (+2 eff.) Changes stats: +6 Lck Reduce all damage from unseen attackers: 11% Amulets make your neck look great! |
copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Stun/Freeze immunity: +21% Life regen: +1.00 Rings make your fingers look great! |
iron dagger (10-12 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (10-12 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Eilinybrenn the Sleetclamor (26-42 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +4 cold / +8 fire When wielded/worn: Accuracy: +10 (+3 eff.) Defense: +10 (+3 eff.) Changes stats: +2 Wil Mental save: +15 (+6 eff.) Disarm immunity: +31% Mental crit. chance: +2% Massive two-handed swords. |
SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
NerirenneInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +1 Wil Changes resistances: +3% lightning / +1% physical / +6% temporal Life regen: +2.00 Maximum life: +32.00 A belt that goes around your waist. |
noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +7% blight Damage against: +16% Summoned Reduced damage from: +15% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
rough leather belt of transcendenceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +5 (+2 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
cashmere cloak of protection (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Spell save: +5 (+2 eff.) Mental save: +7 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
murderer's cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +3 (+1 eff.) Armour penetration: +4 Defense: +2 (+0 eff.) Changes stats: +3 Cun / +3 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+2 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+3 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mindpower: +10 (+5 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes resistances: +9% all Changes damage: +15% arcane Spellpower: +15 (+7 eff.) Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
linen wizard hat of frost (+15%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +15% cold Changes damage: +10% cold A pointy cloth hat, very wizardly... |
cured leather armour of Eyal (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Fatigue: +7% Life regen: +1.00 Maximum life: +40.00 Healing mod.: +11% A suit of armour made of leather. |
rough leather armour 'Radhalastir' (3 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +3 Cun Changes resistances: +15% acid Psi when hit: +0.08 Mindpower: +15 (+7 eff.) Mental crit. chance: +1% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A suit of armour made of leather. |
Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+2 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(66 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+4 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 83% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
It Which WrithesPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 10 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Gidabeth the Blazewire [power 175] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Changes resistances: +5% arcane Changes resistances penetration: +20% fire Changes damage: +12% blight / +12% arcane It can be used to fire a magical bolt dealing 178 lightning damage Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Lwal the Thalore Shadowblade level 12
39th Dusk 122nd year of Ascendancy at 19:01 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Lwal the Thalore Shadowblade level 13
29th Haze 122nd year of Ascendancy at 12:26 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Lwal the Thalore Shadowblade level 19
22nd Regrowth 123rd year of Ascendancy at 21:48 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Lwal the Thalore Shadowblade level 10
7th Mirth 122nd year of Ascendancy at 00:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Lwal the Thalore Shadowblade level 20
30th Regrowth 123rd year of Ascendancy at 01:57 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Lwal the Thalore Shadowblade level 19
22nd Regrowth 123rd year of Ascendancy at 10:23 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Lwal the Thalore Shadowblade level 13
29th Haze 122nd year of Ascendancy at 05:48 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Lwal the Thalore Shadowblade level 9
5th Mirth 122nd year of Ascendancy at 07:02 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Lwal the Thalore Shadowblade level 13
5th Haze 122nd year of Ascendancy at 21:49 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Lwal the Thalore Shadowblade level 21
33rd Regrowth 123rd year of Ascendancy at 00:36 see stats
Log
Ran for 66 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).
There is a previous level here (press '' or right click to use).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).
There is a previous level here (press '' or right click to use).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 77 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 34th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).













































































































