Althor the level 17 Higher Archmage by mookie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp17 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution28 (base 28)
Magic47 (base 44)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life312/312
Mana182/182
Healing Factor1.1456298990388
Regeneration0.28640747475971

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage18
Accuracy5
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Arcane+26%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save21
Mental Save14

Defense: Resistances

Darkness+ 12%( 70%)
Light+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
2/5
1/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
2/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Tool
On feet
Around neck
Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Althor the Higher Archmage level 10
74th Pyre 122nd year of Ascendancy at 21:08
see stats
Ten at one blow (Roguelike) Killed 10 or more enemies in one single attack in the arena.
By Althor the Higher Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:28
see stats

Log


Bleeding from Ryal hits
Althor for 20 physical damage.
Althor uses
Infusion: Wild.
Althor stops bleeding.

Althor is cured!

Althor lessens the pain.

Talent Arcane Reconstruction is ready to use.
Talent Illuminate is ready to use.
Althor picks up (r.):
citrine.
You pickup 0.65 gold pieces.

You pickup 0.85 gold pieces.

Talent Infusion: Regeneration is ready to use.

Althor stops surging mana.

Talent Fireflash is ready to use.
Althor feels pain again.

Talent Rune: Manasurge is ready to use.

Althor deactivates
Burning Wake.
Althor activates
Burning Wake.
Althor deactivates
Arcane Shield.
Althor activates
Arcane Shield.
Althor deactivates
Shielding.
Althor activates
Shielding.
Althor wears:
steel amulet of manastreaming.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).