Bugugliu the level 8 Higher Reaver by onisaki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp8 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 25)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic38 (base 27)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life223/223
Vim153/155
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage50
Accuracy33
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage35
Accuracy33
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower14.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)28.317011280365 (72.903125182002%)
Defense11
Ranged Defense11
Fatigue11
Physical Save21
Spell Save18
Mental Save14

Defense: Resistances

Lightning+ 18%( 70%)
Blight+ 6%( 70%)
Nature+ 6%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
2/5
1/5
1/5
0/5
Corruption / Reaving combat1.30
3/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
1/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
4/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Bugugliu the Higher Reaver level 8
9th Mirth 122nd year of Ascendancy at 16:15
see stats

Log

There is an exit to Derth here (press '' or right click to use).
Talent Infusion: Healing is ready to use.

You gain 1.99 gold from the transmogrification of
nature's mossy mindstar of life (3-3 power, 12 apr, mind damage).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.

Talent Bone Grab is ready to use.

Talent Acid Strike is ready to use.

Talent Wrath of the Highborn is ready to use.

Resting starts...

Rested for 30 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.