JohnWick the level 5 Ogre Psyshot by trwd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassPsyshot
Level / Exp5 / 49%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity25 (base 19)
Constitution10 (base 10)
Magic12 (base 10)
Willpower20 (base 20)
Cunning19 (base 15)

Resources

Life147/147
Psi100/100
Steam100/100
Healing Factor1.1
Regeneration1.045

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage15
Accuracy36
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage7
Accuracy34
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save13
Mental Save19

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
0/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
2/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log

You are yanked out of this place!
Rested for 41 turns (stop reason: dialog is displayed).


JohnWick wears:
copper amulet of dexterity (+2).

You collect a new ingredient:
lump of iron (1).
You gain 0.76 gold from the melting of
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 39.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 2.20 gold from the melting of
slime-covered iron waraxe of erosion (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.73 gold from the melting of
hateful iron waraxe (12-16 power, 2 apr).
You gain 2.19 gold from the melting of
elm starstaff of warding (10-12 power, 2 apr, darkness element).
You gain 2.19 gold from the melting of
elm magestaff of warding (10-12 power, 2 apr, arcane element).
You collect a new ingredient:
lump of iron (1).
You gain 1.67 gold from the melting of
thought-forged iron mace (13-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (17-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
flaming iron greatmaul (18-26 power, 1 apr).
You gain 0.05 gold from the melting of
copper ring.
You gain 0.05 gold from the melting of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).