Daraj the level 2 Thalore Archmage by fz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArchmage
Level / Exp2 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic16 (base 18)
Willpower15 (base 14)
Cunning13 (base 13)

Resources

Life-14/102
Mana69/77
Healing Factor0.8
Regeneration0.2

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22.695911627476
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4.033486591177 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.05
Spell Save10.85
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
detrimental effect

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Daraj has been illuminated.
Daraj stops regenerating health quickly.

Talent Flame is ready to use.

Daraj feels pain again.

Talent Phase Door is ready to use.

Daraj is no longer illuminated.

Daraj recovers sight.

Ran for 4 turns (stop reason: hostile spotted to the southwest (bandit lord)).

Talent Infusion: Regeneration is ready to use.

Talent Rune: Manasurge is ready to use.

Daraj casts Rune: Manasurge.

Daraj starts to surge mana.

Something hits
Daraj for 10 physical, 6 physical (17 total damage).
Daraj is poisoned!

Thief's Infusion: Insidious Poison hits
Daraj for 14 nature damage.
Insidious Poison from Thief hits
Daraj for 14 nature damage.

Bandit uses Infusion: Regeneration.

Bandit starts regenerating health quickly.

Talent Infusion: Wild is ready to use.
Insidious Poison from Thief hits
Daraj for 14 nature damage.

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Daraj casts Phase Door.

Saving game...