Alchy2 the level 5 Shalore Alchemist by dreadmire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAlchemist
Level / Exp5 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution18 (base 18)
Magic25 (base 21)
Willpower23 (base 15)
Cunning11 (base 10)

Resources

Life202/202
Mana163/163
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.75
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save20.55
Spell Save20.4
Mental Save17.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Quiver
Light source
On hands
Main armor

Inventory

Achievements

Log

You extract agate from cleansing iron plate armour (3 def, 7 armour)

Alchy2 casts Extract Gems.

You extract
spinel from hateful iron waraxe (11.5-16.1 power, 2 apr)

Alchy2 casts Extract Gems.

You extract
ametrine from iron longsword of erosion (10.5-14.7 power, 2 apr)

Alchy2 casts Interact with the Golem.

Golem (servant of Alchy2) wears(replacing):
iron waraxe of projection (12.5-17.5 power, 2 apr).
You gain 1.16 gold from the transmogrification of
slimy linen robe of frost (+16%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.08 gold from the transmogrification of
thought-forged iron greatmaul (17.5-26.25 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (26.5-39.75 power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 2.41 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.90 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, light element).
Alchy2 deactivates Flame Infusion.

Alchy2 activates Flame Infusion.

Space around you starts to dissolve...


Alchy2 casts Interact with the Golem.

Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 2 turns (stop reason: saving).

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.