cornmancer the level 2 Cornac Oozemancer by Arbek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp2 / 51%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower17 (base 17)
Cunning14 (base 14)

Resources

Life102/102
Equilibrium0
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage14
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
2/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Grasping Moss is ready to use.
Talent Infusion: Wild is ready to use.
Talent Mucus is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Cornmancer picks up (a.):
regeneration infusion of the psychic (heal 132; 14 cd).
Cornmancer picks up (d.):
iron plate armour (0 def, 7 armour).
Cornmancer picks up (b.):
blink rune of the warrior (range 3; phase 12; cd 13).
Cornmancer picks up (e.):
iron helm (0 def, 3 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.05 gold from the transmogrification of
blink rune of the warrior (range 3; phase 12; cd 13).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)