Raist the level 10 Higher Archmage by Cryophile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution19 (base 19)
Magic42 (base 33)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-24/246
Mana164/183
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible12

Offense: Mainhand

Damage19
Accuracy5
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower37
Crit Chance13%
Speed1

Offense: Mind

Mindpower19.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save10.5
Spell Save30.8
Mental Save14.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
5/5
0/5
0/5

Effects

Quests

done
active
done
done
done
active
done
done
active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Raist the Higher Archmage level 10
35th Dusk 122nd year of Ascendancy at 14:49
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Raist the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:58
see stats
The Arena Unlocked Arena mode.
By Raist the Higher Archmage level 5
77th Pyre 122nd year of Ascendancy at 14:07
see stats

Log

Talent Arcane Power is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Horned Horror casts Rune: Invisibility.

Horned Horror vanishes from sight.


Raist casts Flame.

Raist hits Something for 120 fire damage.
Raist resists the mind attack!

Raist hits Something for 5 acid, 5 acid (9 total damage).
Something hits
Raist for 20 physical, 11 physical, 3 mind, 8 acid (42 total damage).

Raist casts Manathrust.

Raist's spell attains critical power!
Raist hits Horned Horror for (16 resist armour), 199 arcane (199 total damage).
Raist hits Thief for 200 arcane damage.
Raist killed Thief!

Talent Flame is ready to use.

Talent Manathrust is ready to use.

Raist casts Flame.

Horned Horror is no longer invisible.

Horned Horror lashes out with a spinning backhand.

Horned Horror hits Raist for 85 physical, 21 lightning (106 total damage).
Raist hits Horned Horror for (4 resist armour), 0 acid (0 total damage).
Horned Horror throws two quick punches.