Dwarven Grenadier the level 25 Dwarf Alchemist by hyperheat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp25 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity65 (base 33)
Constitution22 (base 13)
Magic70 (base 55)
Willpower41 (base 26)
Cunning32 (base 10)

Resources

Life686/686
Mana248/248
Steam100/100
Healing Factor1.3024166372473
Regeneration8.1401039827955

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision10

Offense: Mainhand

Damage65
Accuracy47
Crit Chance19%
APR11
Speed1.00

Offense: Offhand

Damage19
Accuracy47
Crit Chance26%
APR28
Speed1.00

Offense: Spell

Spellpower58
Crit Chance23%
Speed1

Offense: Mind

Mindpower30
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+13%
Physical+13%
Temporal+15%
Lightning+16%
Arcane+28%
Fire+43%
All+10%

Offense: Damage Penetration

Temporal+15%

Defense: Base

Armour (hardiness)17.202983513991 (53.292302510663%)
Defense73
Ranged Defense73
Fatigue0
Physical Save47
Spell Save57
Mental Save51

Defense: Resistances

Acid+ 38%( 70%)
Arcane+ 32%( 70%)
Cold+ 49%( 70%)
All+ 20%( 70%)
Lightning+ 56%( 70%)
Light+ 24%( 70%)
Physical+ 20%( 70%)
Darkness+ 37%( 70%)
Fire+ 70%( 70%)
Nature+ 24%( 70%)

Defense: Immunities

Stun Resistance30%
Confusion Resistance20%
Poison Resistance50%
Blind Resistance100%
Disarm Resistance80%
Bleed Resistance50%
Teleport Resistance100%
Pinning Resistance15%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
1/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
5/5
1/5
Spell / Advanced-golemancy1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
4/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Stone alchemy1.30
3/5
3/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
3/5
2/5
1/5
1/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Dwarven Grenadier the Dwarf Alchemist level 21
21st Loss 122nd year of Ascendancy at 13:11
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Dwarven Grenadier the Dwarf Alchemist level 23
3rd Shortage 122nd year of Ascendancy at 22:46
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Dwarven Grenadier the Dwarf Alchemist level 10
26th Wealth 122nd year of Ascendancy at 04:16
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Dwarven Grenadier the Dwarf Alchemist level 20
7th Loss 122nd year of Ascendancy at 10:21
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Dwarven Grenadier the Dwarf Alchemist level 6
18th Voratun 122nd year of Ascendancy at 16:38
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Dwarven Grenadier the Dwarf Alchemist level 9
23rd Wealth 122nd year of Ascendancy at 18:55
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Dwarven Grenadier the Dwarf Alchemist level 11
30th Wealth 122nd year of Ascendancy at 10:31
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Dwarven Grenadier the Dwarf Alchemist level 24
9th Shortage 122nd year of Ascendancy at 08:21
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Dwarven Grenadier the Dwarf Alchemist level 16
30th Dearth 122nd year of Ascendancy at 21:41
see stats

Log

Dwarven Grenadier wears (replacing Barkworth the linen cloak (6 def, 0 armour) ): linen cloak 'Forestedge' (16 def, 0 armour).
You detach
dwarven steel grounding strap from your Barkworth the linen cloak (6 def, 0 armour).
You attach
dwarven steel grounding strap to your linen cloak 'Forestedge' (16 def, 0 armour) .

You gain 25.00 gold from the melting of
Spiderbiter the elm wand of shielding [power 122] (20 cooldown).
You gain 2.69 gold from the melting of
iron pickaxe of wreckage (dig speed 30 turns).
You collect a new ingredient:
lump of stralite (1).
You gain 2.44 gold from the melting of
acidic stralite shield of acid resistance (+22%) (0 def, 8 armour, 50-60 power, 141 block).
You gain 1.61 gold from the melting of
cleansing hardened leather armour (9 def, 6 armour).
You gain 7.86 gold from the melting of
Vorira the hardened leather armour (9 def, 6 armour).
You gain 5.56 gold from the melting of
corrosive hardened leather gloves of butchering (0 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 11.54 gold from the melting of
Gulaith the Abyssquake (14-21 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 13.77 gold from the melting of
Rimedredge (12-17 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 15.27 gold from the melting of
Unratorin the steel greatmaul (32-48 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 12.98 gold from the melting of
Voredatta the Starzeal (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 17.94 gold from the melting of
iron battleaxe 'Hellsransom' (12-17 power, 1 apr).
You gain 2.40 gold from the melting of
restful copper amulet of magic (+3).
You gain 0.53 gold from the melting of
teleportation rune (range 26; cd 11).
You gain 1.32 gold from the melting of
shielding rune (absorb 109; dur 3; cd 17).
You gain 1.66 gold from the melting of
blink rune (range 5; phase 13; cd 12).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.77 gold from the melting of
regeneration infusion of the titan (heal 333; 17 cd).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.65 gold from the melting of
healing infusion (heal 52; cd 14).
The raging fire around Dwarven Grenadier calms down and disappears.