Inerik the level 10 Yeek Archmage by zakiil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution19 (base 24)
Magic25 (base 25)
Willpower22 (base 13)
Cunning19 (base 11)

Resources

Life160/160
Mana228/228
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth11
See Invisible11

Offense: Mainhand

Damage9
Accuracy14
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29.195911627476
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save15.1
Spell Save22.225
Mental Save28.175

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance52%
Silence Resistance17%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Inerik the Yeek Archmage level 10
2nd Mirth 122nd year of Ascendancy at 08:13
see stats

Log

Inerik killed Subject Z!
Talent Flame is ready to use.

Talent Phase Door is ready to use.
Talent Lightning is ready to use.

Option unlocked: New Class: Mindslayer (Psionic)
The dark tendrils lash at Inerik.

Ran for 2 turns (stop reason: detrimental status effect).

Inerik is pinned to the ground.


You are unable to move!

Ran for 1 turns (stop reason: didn't move).


The dark tendrils dissipate.

Inerik is no longer pinned.

Talent Arcane Reconstruction is ready to use.

Talent Flameshock is ready to use.
Inerik picks up (c.):
prismatic cured leather armour of fire resistance (2 def, 4 armour).
Inerik picks up (g.):
The Jolt.
Inerik picks up (b.):
arcing steel dagger of massacre (17-22.1 power, 6 apr).
Inerik picks up (b.):
Samydulathalen the steel dagger (12.5-16.25 power, 6 apr).
Lore found:
The Jolt
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 12 turns (stop reason: dialog is displayed).


Inerik wears (replacing
iron pickaxe of endurance (dig speed 37 turns)): The Jolt.

Inerik deactivates Arcane Power.