Tarmorn Garr II the level 11 Orc Gunslinger by tarmorn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp11 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity36 (base 29)
Constitution15 (base 11)
Magic9 (base 10)
Willpower14 (base 10)
Cunning30 (base 29)

Resources

Life249/249
Steam100/100
Healing Factor1.1905405405405
Regeneration0.29763513513513

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth12
See Invisible10

Offense: Mainhand

Damage24
Accuracy52
Crit Chance22%
APR2
Speed1.00

Offense: Offhand

Damage24
Accuracy52
Crit Chance22%
APR2
Speed1.00

Offense: Spell

Spellpower9
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+12%
Cold+11%
All0%

Defense: Base

Armour (hardiness)9 (49.309173272933%)
Defense39
Ranged Defense39
Fatigue0
Physical Save34
Spell Save15
Mental Save26

Defense: Resistances

Lightning+ 10%( 70%)
Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 57%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance81%

Inscriptions (4/4)

Implants
Implants
Implants
Runes

Class Talents

Steamtech / Elusiveness1.30
2/5
2/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
4/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tarmorn Garr II the Orc Gunslinger level 10
22nd Retaking 124th year of Ascendancy at 18:59
see stats

Log

Orc retaliator uses Explosive Saw.
Sun-mage shrugs off Orc retaliator's 'Explosive Saw'!

Sun-mage casts
Searing Light.
Sun-mage hits Tarmorn Garr II for (6 resist armour), 68 light (68 total damage).
Sun-mage's light area effect hits
Tarmorn Garr II for (6 resist armour), 31 light (31 total damage).
Sun-mage's light area effect hits Orc retaliator for
31 light damage.
Orc retaliator uses
Infusion: Wild.
Orc retaliator lessens the pain.

Orc retaliator uses
Block.

Sun-mage's light area effect hits
Tarmorn Garr II for (6 resist armour), 31 light (31 total damage).
Sun-mage's light area effect hits Orc retaliator for
(30 blocked), 0 light (0 total damage).
Sun-mage casts
Sun Flare.
Tarmorn Garr II loses sight!

Something hits
Tarmorn Garr II for (6 resist armour), 98 light (98 total damage).
Something hits Something for
(48 blocked), 31 light (31 total damage).

Something hits
Tarmorn Garr II for (6 resist armour), 31 light (31 total damage).
Something hits Something for
25 light damage.
Tarmorn Garr II the level 11 orc gunslinger was jerkied to death by a sun-mage on level 1 of Sunwall Outpost.
Ran for 1 turns (stop reason: didn't move).

You have 3 life(s) left.
Tarmorn Garr II recovers sight.

Tarmorn Garr II tessellates his cloak!
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Tarmorn Garr II!
Saving done.