Prima the level 8 Thalore Wyrmic by sirbobofdole

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassWyrmic
Level / Exp8 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 19)
Dexterity13 (base 10)
Constitution20 (base 19)
Magic11 (base 10)
Willpower26 (base 22)
Cunning10 (base 10)

Resources

Life261/261
Mana102/102
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+21.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy31
Crit Chance13%
APR8
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower26
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save22
Spell Save24
Mental Save31

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
2/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
1/5
0/5
Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The secret city Discovered the truth about mages.
By Prima the Thalore Wyrmic level 4
3rd Mirth 122nd year of Ascendancy at 00:22
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 4.85 gold from the transmogrification of
Bilazor the Singeraze (3 def, 7 armour).
You gain 1.80 gold from the transmogrification of
spiked iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.98 gold from the transmogrification of
earthen elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 2.15 gold from the transmogrification of
earthen elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 1.21 gold from the transmogrification of
iron longsword of projection (12.5-17.5 power, 2 apr).
You gain 2.52 gold from the transmogrification of
mighty elm longbow of cold.
You gain 1.35 gold from the transmogrification of
insidious iron dagger (10.5-13.65 power, 5 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Prima deactivates Premonition.

Prima deactivates Wild Growth.