Juuna the level 3 Higher Doombringer by sirbobofdole

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceHigher
ClassDoombringer
Level / Exp3 / 6%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic17 (base 16)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life173/173
Stamina118/118
Vim108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy5
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)12.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue20
Physical Save11.55
Spell Save14.8
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 31 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 6 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.35 gold from the transmogrification of
acidic iron shield (4 def, 2 armour, 18.5 block).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 1.98 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-19.5 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 14%; cure magical).