Gled the level 4 Higher Anorithil by Ammathon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassAnorithil
Level / Exp4 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 11)
Magic23 (base 22)
Willpower11 (base 10)
Cunning18 (base 18)

Resources

Life150/150
Positive13/39
Negative13/39
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage10
Accuracy7
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance16%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense9.35
Ranged Defense9.35
Fatigue0
Physical Save23.296356305888
Spell Save35.046356305888
Mental Save20.5125

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
3/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Lost in translation (Roguelike) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Gled the Higher Anorithil level 3
3rd Summertide 122nd year of Ascendancy at 12:41
see stats

Log


You don't see how to get there...


You don't see how to get there...


You don't see how to get there...

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


You gain 2.36 gold from the transmogrification of
brass lantern of focus.
You gain 1.15 gold from the transmogrification of
impenetrable iron plate armour (3 def, 13 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.27 gold from the transmogrification of
rough leather sling of power.
You gain 0.25 gold from the transmogrification of
iron greatsword (14.5-23.2 power, 1 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10.5-13.65 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 15%; cure magical).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).