Kel'thuzad the level 5 Shalore Necromancer by zodroc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic31 (base 27)
Willpower20 (base 13)
Cunning19 (base 14)

Resources

Life130/130
Mana118/148
Souls10/10
Healing Factor1.1
Regeneration0.825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense5.35
Ranged Defense5.35
Fatigue0
Physical Save14.4
Spell Save22.425
Mental Save20.325

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
active
done
done
active
active
active

Equipment

On fingers
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Ran for 6 turns (stop reason: learnt lore).

Kel'thuzad casts Invoke Darkness.

Ran for 5 turns (stop reason: hostile spotted to the north (forest troll)).


Kel'thuzad casts Invoke Darkness.

Kel'thuzad hits Forest troll for 150 darkness damage.

Talent Invoke Darkness is ready to use.

Kel'thuzad casts Invoke Darkness.

You collect a new ingredient:
length of troll intestine.
Kel'thuzad hits Bee swarm for 150 darkness damage.
Kel'thuzad hits Forest troll for 150 darkness damage.
Kel'thuzad killed Bee swarm!
Kel'thuzad killed Forest troll!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 4 turns (stop reason: hostile spotted to the northeast (green worm mass)).


Kel'thuzad casts Invoke Darkness.

You collect a new ingredient:
green worm.
Kel'thuzad hits Green worm mass for 150 darkness damage.
Kel'thuzad killed Green worm mass!

You may not auto-explore with enemies in sight (Porubreth the cave troll to the northeast)!

Kel'thuzad deactivates Blurred Mortality.

Kel'thuzad deactivates Chant of Fortress.

Kel'thuzad deactivates Necrotic Aura.