Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Cursed |
| Level / Exp | 23 / 15% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 23 on the 76th Pyre 122nd year of Ascendancy at 20:02 5 / 1 |
Primary Stats
| Strength | 62 (base 50) |
| Dexterity | 10 (base 10) |
| Constitution | 47 (base 39) |
| Magic | 10 (base 10) |
| Willpower | 25 (base 19) |
| Cunning | 10 (base 10) |
Resources
| Life | -21/663 |
| Hate | 100/100 |
| Healing Factor | 1 |
| Regeneration | 29.85 |
Speed
| Mental | +54.868570238343% |
| Attack | 0% |
| Movement | +121.46428199482% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 117 |
| Accuracy | 43 |
| Crit Chance | 4% |
| APR | 11 |
| Speed | 0.65 |
Offense: Spell
| Spellpower | 3.3333333333333 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.75 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +42% |
Offense: Damage Penetration
| Physical | +9% |
Defense: Base
| Armour (hardiness) | 32.92 (69%) |
| Defense | 10 |
| Ranged Defense | 10 |
| Fatigue | 13 |
| Physical Save | 41.393621506148 |
| Spell Save | 12.25 |
| Mental Save | 26.640432259222 |
Defense: Resistances
| Acid | + 2%( 70%) |
| All | -5%( 70%) |
| Blight | + 23%( 70%) |
| Darkness | + 9%( 70%) |
| Mind | + 9%( 70%) |
| Nature | + 3%( 70%) |
Defense: Immunities
| Disarm Resistance | 16% |
| Confusion Resistance | 39% |
| Fear Resistance | 15% |
| Stun Resistance | 15% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 15% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 148 life over 5 turns. |
Class Talents
| Cursed / Gloom | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Strife | 1.50 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| beneficial effect | The target is rampaging! (+343% movement speed, +55% attack speed, +42% physical damage, +21 physical save, +21 mental save, 51/51 damage shrugged off this turn) Rampaging |
| detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
| detrimental effect | The target is cursed, reducing all resistances by 14%. Curse of Vulnerability |
| beneficial effect | A flow of life spins around the target, regenerating 29.60 life per turn. Regeneration |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | pair of iron boots (0 def, 3 armour) pair of iron boots (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | cleansing hardened leather cap of strength (+4) (0 def, 3 armour) cleansing hardened leather cap of strength (+4) (0 def, 3 armour)Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Str Changes resistances: +7% nature / +6% blight A cap made of leather. |
| On fingers | gladiator's gold ring of mental power gladiator's gold ring of mental powerCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +5 Str / +5 Con Mindpower: +5 Rings can have magical properties. |
| On fingers | mule's gold ring of mental power mule's gold ring of mental powerCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -4% Maximum encumbrance: +22 Mindpower: +7 Rings can have magical properties. |
| Around waist | cleansing rough leather belt of resilience cleansing rough leather belt of resilienceInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +5% blight Maximum life: +32.00 A belt that goes around your waist. |
| In main hand | warbringer's dwarven-steel greatsword of phasing (37-59.2 power, 11 apr) warbringer's dwarven-steel greatsword of phasing (37-59.2 power, 11 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.0 - 59.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +11 Physical crit. chance: +3.5% Attack speed: 100% Damage Shield penetration (this weapon only): +27% When wielded/worn: Physical power: +6 Changes stats: +3 Con Changes resistances penetration: +9% physical Disarm immunity: +16% Massive two-handed swords. |
| On hands | dwarven-steel gauntlets of strength (+3) (0 def, 2 armour) dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +8 Armour: +2 Changes stats: +3 Str Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | radiant dwarven-steel mail armour of implacability (3 def, 14 armour) radiant dwarven-steel mail armour of implacability (3 def, 14 armour)Requires: - Strength 28 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +14 Defense: +3 Fatigue: +12% Changes stats: +4 Wil Damage when the wearer is hit: 6 light Changes resistances: +13% darkness / +15% blight Physical save: +5 Light radius: +1 A suit of armour made of mail. |
| Cloak | enveloping linen cloak (7 def, 0 armour) enveloping linen cloak (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | clarifying gold amulet of willpower (+2) clarifying gold amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Wil Changes resistances: +13% mind Confusion immunity: +24% Amulets can have magical properties. |
Inventory
inertial gold amulet of the fish inertial gold amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +16% cold Allows you to breathe in: water Pinning immunity: +25% Stamina each turn: +0.40 Amulets can have magical properties. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20
Got to wave 20 in the arena.By RARGH the Cornac Cursed level 19
76th Pyre 122nd year of Ascendancy at 02:06 see stats
Level 10
Got a character to level 10.By RARGH the Cornac Cursed level 10
75th Pyre 122nd year of Ascendancy at 02:58 see stats
Level 20
Got a character to level 20.By RARGH the Cornac Cursed level 20
76th Pyre 122nd year of Ascendancy at 04:53 see stats
Log
You fight through the pain! (+3 hate)
RARGH begins rampaging!
RARGH hits skeleton warrior for 2 light damage.
RARGH hits ritch larva for 55 physical damage.
Skeleton warrior hits RARGH for 116 physical damage.
RARGH hits ritch larva for 2 light damage.
Ritch larva hits RARGH for 0 blight damage.
RARGH has shrugged off 29 damage and is ready for more.
RARGH uses Infusion: Regeneration.
RARGH starts regenerating health quickly.
You feel your rampage slowing down. (-1 duration)
Ritch larva hits RARGH for 0 blight damage.
RARGH hits ritch larva for 2 light damage.
RARGH hits ritch larva for 2 light damage.
Ritch larva hits RARGH for 9 blight damage.
Your hatred grows even as your life fades! (+9 hate)
Skeleton warrior hits RARGH for 145 physical damage.
RARGH hits skeleton warrior for 2 light damage.
RARGH has shrugged off 51 damage and is ready for more.
Ritch larva hits RARGH for 0 blight damage.
RARGH hits ritch larva for 2 light damage.
RARGH hits ritch larva for 74 physical, 2 light damage (total 75.10).
Ritch larva hits RARGH for 5 blight damage.
Your hatred grows even as your life fades! (+9 hate)
Skeleton warrior hits RARGH for 144 physical damage.
Skeleton warrior killed RARGH!
RARGH hits skeleton warrior for 2 light damage.
RARGH the level 23 cornac cursed was mutilated to death by a skeleton warrior on level 27 of The Arena.
