Wisp the level 6 Ogre Sun Paladin by Tinyshockwave

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp6 / 45%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic24 (base 20)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life222/222
Positive0/35
Stamina122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage56
Accuracy14
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+11%
Arcane+4%
Light+3%
All0%

Defense: Base

Armour (hardiness)15.062037804251 (69.102564102564%)
Defense1
Ranged Defense1
Fatigue17
Physical Save14
Spell Save21
Mental Save24

Defense: Resistances

Arcane+ 5%( 70%)
Light+ 5%( 70%)
Physical+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Celestial / Sun1.30
5/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
3/5
0/5

Effects

talent
talent

Quests

active
done
done

Equipment

Tool
On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Wisp deactivates Weapon of Light.

Wisp activates Weapon of Light.

Wisp deactivates Chant of Fortitude.

Wisp activates Chant of Fortitude.

Space around you starts to dissolve...


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Path of the Sun is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.97 gold from the transmogrification of
grounding iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.63 gold from the transmogrification of
iron greatsword of erosion (15.5-24.8 power, 1 apr).
You gain 4.27 gold from the transmogrification of
balanced iron greatmaul of erosion (17-25.5 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Wisp deactivates Chant of Fortitude.

Wisp deactivates Weapon of Light.