ozzey the level 13 Thalore Oozemancer by hazzal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassOozemancer
Level / Exp13 / 66%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength14 (base 10)
Dexterity14 (base 10)
Constitution19 (base 17)
Magic9 (base 10)
Willpower35.902041161202 (base 29)
Cunning35.902041161202 (base 29)

Resources

Life262/262
Equilibrium68
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth16
See Invisible15

Offense: Mainhand

Damage31
Accuracy25
Crit Chance10%
APR28
Speed1.00

Offense: Offhand

Damage37
Accuracy25
Crit Chance11%
APR40
Speed1.00

Offense: Spell

Spellpower9
Crit Chance9%
Speed1

Offense: Mind

Mindpower37.599184380464
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+5%
All0%
Blight+4%
Darkness+3%
Mind+2%
Nature+5%

Offense: Damage Penetration

Blight+10%
Lightning+4%

Defense: Base

Armour (hardiness)4 (30%)
Defense4.4
Ranged Defense4.4
Fatigue7
Physical Save11.55
Spell Save15.715714406421
Mental Save25.065714406421

Defense: Resistances

Lightning+ 11%( 70%)
Darkness+ 3%( 70%)
Nature+ 10%( 70%)
Arcane+ 5%( 70%)
Cold 0%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
3/5
0/5
0/5
Wild-gift / Slime1.50
5/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
3/5
1/5
1/5
0/5
Wild-gift / Mucus1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Antimagic1.40
2/5
1/5
1/5
0/5
Wild-gift / Fungus1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

failed
done
done
done
active
done
active
done
done

Equipment

Tool
On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By ozzey the Thalore Oozemancer level 11
53rd Dusk 122nd year of Ascendancy at 18:13
see stats
Level 10 Got a character to level 10.
By ozzey the Thalore Oozemancer level 10
31st Dusk 122nd year of Ascendancy at 22:29
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By ozzey the Thalore Oozemancer level 11
32nd Haze 122nd year of Ascendancy at 02:30
see stats

Log

Ran for 70 turns (stop reason: at exit).

You gain 0.83 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 2.40 gold from the transmogrification of
insidious quiver of elm arrows of erosion (11/11, 9-12.6 power, 5 apr).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 5.80 gold from the transmogrification of
rejuvenating cured leather armour (2 def, 4 armour).
You gain 3.35 gold from the transmogrification of
Blastbreaker (2 def, 4 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 5.30 gold from the transmogrification of
restful rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 1.59 gold from the transmogrification of
enveloping linen cloak of the Shaloren (7 def, 0 armour).
You gain 20.00 gold from the transmogrification of
Spectral Blade (24-38.4 power, 25 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.69 gold from the transmogrification of
vision rune (radius 10; dur 13; see animal).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.