Screech the level 4 Ghoul Doombringer by Darockz3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassDoombringer
Level / Exp4 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 23)
Dexterity11 (base 10)
Constitution31 (base 12)
Magic15 (base 15)
Willpower11 (base 10)
Cunning9 (base 11)

Resources

Life252/252
Stamina112/112
Vim112/112
Healing Factor1.1567164179104
Regeneration2.6026119402985

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage51
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue2
Physical Save22
Spell Save9
Mental Save7

Defense: Resistances

Acid+ 18%( 70%)
Cold+ 25%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
4/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
done

Equipment

On fingers
On fingers
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 105] (15 cooldown).
You gain 5.25 gold from the transmogrification of
focusing iron torque of gale force [power 100] (15 cooldown).
You gain 2.14 gold from the transmogrification of
tundral quiver of elm arrows of accuracy (16/16, 16.5-23.1 power, 5 apr).
You gain 0.92 gold from the transmogrification of
acidic iron shield of fire resistance (+15%) (0 def, 2 armour, 19 block).
You gain 1.31 gold from the transmogrification of
impenetrable iron plate armour of fire resistance (0 def, 13 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.85 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
You gain 1.80 gold from the transmogrification of
potent elm starstaff of might (13-15.6 power, 2 apr, darkness element).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You feel very confident walking into this place.