Ghoul Lord the level 1 Ghoul Doombringer by Darockz3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassDoombringer
Level / Exp1 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic15 (base 15)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life148/148
Stamina95/95
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy18
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save14
Spell Save8
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Sanguine experiment hits Ghoul Lord for (2 resist armour), 0 blight (0 total damage).

Sanguine experiment hits Ghoul Lord for (2 resist armour), 0 blight (0 total damage).
Ghoul Lord hits Sanguine experiment for 37 physical damage.
Ghoul Lord killed Sanguine experiment!

Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northwest (fleshy experiment)).


Fleshy experiment casts Virulent Disease.

Ghoul Lord shrugs off the effect 'Weakness Disease'!

Fleshy experiment hits Ghoul Lord for (2 resist armour), 0 blight (0 total damage).
Fleshy experiment hits Ghoul Lord for (2 resist armour), 0 blight (0 total damage).

Ghoul Lord hits Fleshy experiment for 40 physical damage.
Ghoul Lord killed Fleshy experiment!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
Spellhunter's Guide part 2: How to Battle a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 14 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: at door).