Charon the level 4 Skeleton Annihilator by andrae77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassAnnihilator
Level / Exp4 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity32 (base 15)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 26)

Resources

Life134/137
Steam100/100
Healing Factor1.1191526171258
Regeneration2.5180933885329

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage23
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Acid+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense18
Ranged Defense18
Fatigue20
Physical Save12
Spell Save7
Mental Save12

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Charon wears (replacing
miner's iron helm (0 def, 4 armour)): iron helm of constitution (+2) (0 def, 3 armour).

Charon wears (replacing
iron mail armour (2 def, 4 armour)): rejuvenating rough leather armour (3 def, 2 armour).

Charon wears (replacing
pouch of iron shots (20/20, 14-17 power, 1 apr)): deadly pouch of iron shots of erosion (18/18, 18-22 power, 1 apr).

You gain 0.40 gold from the melting of
quiver of elm arrows of accuracy (19/19, 16-22 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.07 gold from the melting of
reinforced steel shield of fire resistance (+16%) (0 def, 5 armour, 74.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 4.50 gold from the melting of
mighty iron steamgun.
You gain 1.70 gold from the melting of
potent elm vilestaff of might (12-14 power, 2 apr, darkness element).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.11 gold from the melting of
steady rough leather sling of acid.
You gain 2.18 gold from the melting of
mighty rough leather sling of cold.
You collect a new ingredient:
lump of iron (1).
You gain 2.11 gold from the melting of
iron greatmaul of paradox (18-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.64 gold from the melting of
balanced iron dagger of massacre (15-20 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron battleaxe of massacre (19-28 power, 1 apr).
You feel very confident walking into this place.