Lego the level 2 Cornac Archer by Sgt Platypus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity20 (base 20)
Constitution10 (base 10)
Magic11 (base 10)
Willpower13 (base 10)
Cunning13 (base 13)

Resources

Life122/122
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage26
Accuracy26
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save8
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Lego shoots!
You collect a new ingredient:
length of troll intestine (1).
Lego's Shoot hits Forest troll for
36 physical damage.
Lego's Shoot killed Forest troll!
Talent Steady Shot is ready to use.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Lore found:
letter to Weisman (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 23 turns (stop reason: interesting terrain).


There is a way to the next level here (press '' or right click to use).

You gain 1.91 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-30 power, 1 apr).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 56; dur 3; cd 14).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 34; cd 17).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 18).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; physical; dur 2; cd 16).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 47; cd 12).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)