Necromancer the level 8 Higher Necromancer by ttofis6

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp8 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic28 (base 22)
Willpower19 (base 15)
Cunning16 (base 16)

Resources

Life183/183
Mana184/184
Positive0/71
Souls7/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7
See Invisible2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower19.7
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense17.35
Ranged Defense20.175
Fatigue1
Physical Save15.8
Spell Save21.225
Mental Save17.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
3/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 8 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 2.30 gold from the transmogrification of
Salelle the Fireripper (19/19, 22.5-31.5 power, 7 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.35 gold from the transmogrification of
storm iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 1.45 gold from the transmogrification of
iron waraxe of erosion (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 3.45 gold from the transmogrification of
Bokorafang the steel greatsword (27-43.2 power, 2 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (20-30 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 33; turns 3; dispells darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.


Saving done.


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.