Abuk the level 5 Krog Marauder by NapalmTeddy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassMarauder
Level / Exp5 / 61%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength21 (base 18)
Dexterity28 (base 24)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning12 (base 12)

Resources

Life170/170
Stamina128/128
Healing Factor1.0191526171258
Regeneration1.2739407714072

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.532340182512
See Invisible18.532340182512

Offense: Mainhand

Damage27
Accuracy30
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy30
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save11
Spell Save7
Mental Save8

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

done
active
active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 11 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Abuk wears:
restful rough leather gloves (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
cleansing elm wand of conjuration [power 100] (15 cooldown).
You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (17-26 power, 1 apr).
You gain 2.14 gold from the transmogrification of
iron battleaxe of paradox (14-20 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Saving done.

There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.