Energy IV the level 10 Yeek Oozemancer by EnochRoot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassOozemancer
Level / Exp10 / 20%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity8 (base 10)
Constitution23 (base 26)
Magic10 (base 10)
Willpower32 (base 23)
Cunning32 (base 20)

Resources

Life218/218
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy23
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage21
Accuracy23
Crit Chance13%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower32.6
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6.3
Ranged Defense6.3
Fatigue0
Physical Save11.55
Spell Save14.7
Mental Save35.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Eyal's fury1.30
0/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
5/5
0/5
0/5
Wild-gift / Ooze1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
3/5
2/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On feet
On hands
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Energy IV the Yeek Oozemancer level 10
6th Mirth 122nd year of Ascendancy at 09:32
see stats

Log

Energy IV attunes to the damage.
Energy IV is invigorated by the attack!

Energy IV is stunned!

Skeleton warrior hits Energy IV for 76 physical, 4 mind, 9 fire (90 total damage).

Energy IV hits Skeleton warrior for 8 nature, 0 nature, 6 nature (15 total damage).
Energy IV resists the mind attack!

Energy IV is invigorated by the attack!

Skeleton warrior hits Energy IV for 56 physical, 4 mind, 8 fire (69 total damage).

Energy IV uses Infusion: Regeneration.

Energy IV starts regenerating health quickly.

Energy IV resists the mind attack!

Skeleton warrior hits Energy IV for 56 physical, 4 mind (60 total damage).
Energy IV the level 10 yeek oozemancer was mindraped to death by a skeleton warrior (yet again) on level 4 of Ruined halfling complex.
You have 2 life(s) left.
Energy IV deactivates Psiblades.

Energy IV stops regenerating health quickly.

Energy IV is not stunned anymore.

Energy IV is no longer attuned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed Energy IV!
Talent Slime Spit is ready to use.
Talent Dig is ready to use.
Talent Acid Splash is ready to use.

Saving done.

Saving game...