







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Skirmisher |
| Level / Exp | 50 / 734% |
| Size | medium |
| Lifes / Deaths | Killed by Xuthra the stone troll at level 4 on the 78th Pyre 122nd year of Ascendancy at 06:22 / 388Killed by Brte the halfling at level 7 on the 1st Dusk 122nd year of Ascendancy at 03:01 Killed by Spranhielim the shalore at level 7 on the 1st Dusk 122nd year of Ascendancy at 04:25 Killed by Spranhielim the shalore at level 7 on the 1st Dusk 122nd year of Ascendancy at 04:41 Killed by Spranhielim the shalore at level 7 on the 1st Dusk 122nd year of Ascendancy at 04:53 Killed by elven tempest at level 8 on the 26th Dusk 122nd year of Ascendancy at 02:07 Killed by elven tempest at level 8 on the 26th Dusk 122nd year of Ascendancy at 02:49 Killed by elven tempest at level 8 on the 26th Dusk 122nd year of Ascendancy at 03:15 Killed by elven mage at level 8 on the 26th Dusk 122nd year of Ascendancy at 05:39 Killed by gwelgoroth at level 8 on the 26th Dusk 122nd year of Ascendancy at 06:37 Killed by faeros at level 8 on the 26th Dusk 122nd year of Ascendancy at 08:16 Killed by elven blood mage at level 8 on the 26th Dusk 122nd year of Ascendancy at 10:42 Killed by elven blood mage at level 8 on the 26th Dusk 122nd year of Ascendancy at 11:07 Killed by elven blood mage at level 8 on the 26th Dusk 122nd year of Ascendancy at 11:32 Killed by elven blood mage at level 8 on the 26th Dusk 122nd year of Ascendancy at 12:04 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 14:48 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 15:16 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 15:33 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 16:13 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 16:54 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 17:35 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 18:33 Killed by Nerysenor the elven cultist at level 8 on the 26th Dusk 122nd year of Ascendancy at 19:26 Killed by Salulle the white worm mass at level 8 on the 26th Dusk 122nd year of Ascendancy at 20:55 Killed by elven corruptor at level 8 on the 26th Dusk 122nd year of Ascendancy at 22:11 Killed by elven corruptor at level 8 on the 26th Dusk 122nd year of Ascendancy at 22:39 Killed by elven corruptor at level 8 on the 26th Dusk 122nd year of Ascendancy at 23:07 Killed by elven corruptor at level 8 on the 26th Dusk 122nd year of Ascendancy at 23:37 Killed by elven corruptor at level 8 on the 27th Dusk 122nd year of Ascendancy at 00:07 Killed by elven corruptor at level 8 on the 27th Dusk 122nd year of Ascendancy at 00:32 Killed by elven mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 01:08 Killed by elven mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 01:48 Killed by elven corruptor at level 8 on the 27th Dusk 122nd year of Ascendancy at 02:00 Killed by elven corruptor at level 8 on the 27th Dusk 122nd year of Ascendancy at 02:35 Killed by elven corruptor at level 8 on the 27th Dusk 122nd year of Ascendancy at 03:15 Killed by elven corruptor at level 8 on the 27th Dusk 122nd year of Ascendancy at 03:32 Killed by Salevea the elven mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 10:03 Killed by Salevea the elven mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 10:30 Killed by Salevea the elven mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 11:06 Killed by elven blood mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 11:37 Killed by Salevea the elven mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 12:14 Killed by elven blood mage at level 8 on the 27th Dusk 122nd year of Ascendancy at 12:44 Killed by elven blood mage at level 9 on the 27th Dusk 122nd year of Ascendancy at 13:51 Killed by elven blood mage at level 9 on the 27th Dusk 122nd year of Ascendancy at 14:32 Killed by Layota the gwelgoroth at level 9 on the 27th Dusk 122nd year of Ascendancy at 16:30 Killed by Layota the gwelgoroth at level 9 on the 27th Dusk 122nd year of Ascendancy at 17:12 Killed by faeros at level 9 on the 28th Dusk 122nd year of Ascendancy at 04:39 Killed by ultimate gwelgoroth at level 9 on the 28th Dusk 122nd year of Ascendancy at 08:10 Killed by ultimate gwelgoroth at level 9 on the 28th Dusk 122nd year of Ascendancy at 08:54 Killed by ultimate gwelgoroth at level 9 on the 28th Dusk 122nd year of Ascendancy at 09:43 Killed by ultimate gwelgoroth at level 9 on the 28th Dusk 122nd year of Ascendancy at 11:24 Killed by elven corruptor at level 9 on the 28th Dusk 122nd year of Ascendancy at 12:07 Killed by elven corruptor at level 9 on the 28th Dusk 122nd year of Ascendancy at 12:34 Killed by elven corruptor at level 9 on the 28th Dusk 122nd year of Ascendancy at 13:13 Killed by elven corruptor at level 9 on the 28th Dusk 122nd year of Ascendancy at 14:03 Killed by elven corruptor at level 9 on the 28th Dusk 122nd year of Ascendancy at 14:47 Killed by ultimate gwelgoroth at level 9 on the 28th Dusk 122nd year of Ascendancy at 19:18 Killed by ultimate gwelgoroth at level 9 on the 28th Dusk 122nd year of Ascendancy at 19:58 Killed by Eilinygamina the elven mage at level 9 on the 28th Dusk 122nd year of Ascendancy at 21:09 Killed by Grand Corruptor at level 9 on the 28th Dusk 122nd year of Ascendancy at 23:35 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 00:18 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 00:45 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 01:12 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 01:41 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 02:20 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 02:57 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 03:44 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 04:23 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 04:54 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 05:35 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 06:21 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 06:59 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 07:37 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 08:19 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 08:55 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 09:40 Killed by Grand Corruptor at level 9 on the 29th Dusk 122nd year of Ascendancy at 10:28 Killed by ultimate gwelgoroth at level 9 on the 29th Dusk 122nd year of Ascendancy at 13:13 Killed by ultimate gwelgoroth at level 9 on the 29th Dusk 122nd year of Ascendancy at 13:56 Killed by ultimate gwelgoroth at level 9 on the 29th Dusk 122nd year of Ascendancy at 14:55 Killed by ultimate gwelgoroth at level 9 on the 29th Dusk 122nd year of Ascendancy at 15:20 Killed by ultimate gwelgoroth at level 9 on the 29th Dusk 122nd year of Ascendancy at 16:31 Killed by elven tempest at level 9 on the 29th Dusk 122nd year of Ascendancy at 17:41 Killed by Cultist at level 10 on the 30th Dusk 122nd year of Ascendancy at 01:51 Killed by Cultist at level 10 on the 30th Dusk 122nd year of Ascendancy at 02:56 Killed by Shasshhiy'Kaish at level 10 on the 30th Dusk 122nd year of Ascendancy at 22:19 Killed by Shasshhiy'Kaish at level 10 on the 30th Dusk 122nd year of Ascendancy at 23:02 Killed by Shasshhiy'Kaish at level 10 on the 30th Dusk 122nd year of Ascendancy at 23:25 Killed by Shasshhiy'Kaish at level 10 on the 31st Dusk 122nd year of Ascendancy at 00:02 Killed by Shasshhiy'Kaish at level 10 on the 31st Dusk 122nd year of Ascendancy at 00:45 Killed by Shasshhiy'Kaish at level 10 on the 31st Dusk 122nd year of Ascendancy at 01:19 Killed by Shasshhiy'Kaish at level 10 on the 31st Dusk 122nd year of Ascendancy at 02:28 Killed by Shasshhiy'Kaish at level 10 on the 31st Dusk 122nd year of Ascendancy at 03:05 Killed by Shasshhiy'Kaish at level 10 on the 31st Dusk 122nd year of Ascendancy at 03:40 Killed by Lisudamira the black ooze at level 11 on the 67th Dusk 122nd year of Ascendancy at 06:25 Killed by Zubassra the cutpurse at level 14 on the 70th Dusk 122nd year of Ascendancy at 23:48 Killed by Zubassra the cutpurse at level 14 on the 71st Dusk 122nd year of Ascendancy at 00:28 Killed by Adogawen the bandit lord at level 18 on the 16th Regrowth 123rd year of Ascendancy at 07:09 Killed by Adogawen the bandit lord at level 18 on the 16th Regrowth 123rd year of Ascendancy at 07:29 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 10:25 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 11:30 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 12:20 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 14:11 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 14:59 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 15:43 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 16:20 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 17:02 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 17:48 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 18:41 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 19:24 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 19:57 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 20:40 Killed by Bethussra the spitting spider at level 18 on the 16th Regrowth 123rd year of Ascendancy at 21:32 Killed by Aradabeth the giant army ant at level 18 on the 16th Regrowth 123rd year of Ascendancy at 22:20 Killed by skeleton assassin at level 18 on the 58th Regrowth 123rd year of Ascendancy at 16:37 Killed by skeleton assassin at level 18 on the 59th Regrowth 123rd year of Ascendancy at 00:15 Killed by saw horror at level 19 on the 59th Regrowth 123rd year of Ascendancy at 02:54 Killed by skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 07:34 Killed by Velywe the greater mummy at level 19 on the 59th Regrowth 123rd year of Ascendancy at 08:08 Killed by Velywe the greater mummy at level 19 on the 59th Regrowth 123rd year of Ascendancy at 08:50 Killed by Velywe the greater mummy at level 19 on the 59th Regrowth 123rd year of Ascendancy at 09:25 Killed by Velywe the greater mummy at level 19 on the 59th Regrowth 123rd year of Ascendancy at 10:14 Killed by Velywe the greater mummy at level 19 on the 59th Regrowth 123rd year of Ascendancy at 11:00 Killed by Velywe the greater mummy at level 19 on the 59th Regrowth 123rd year of Ascendancy at 11:37 Killed by skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 12:27 Killed by Glovena the animated mummy wrappings at level 19 on the 59th Regrowth 123rd year of Ascendancy at 14:01 Killed by Glovena the animated mummy wrappings at level 19 on the 59th Regrowth 123rd year of Ascendancy at 14:47 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 17:22 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 18:00 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 19:02 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 19:46 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 20:49 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 21:40 Killed by Emithra the armoured skeleton warrior at level 19 on the 59th Regrowth 123rd year of Ascendancy at 23:46 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 00:30 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 01:40 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 02:42 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 03:23 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 04:21 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 05:18 Killed by Emithra the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 17:07 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 18:22 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 18:57 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 19:32 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 20:10 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 20:45 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 21:18 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 22:04 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 22:41 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 23:08 Killed by Isaremina the armoured skeleton warrior at level 19 on the 60th Regrowth 123rd year of Ascendancy at 23:51 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 00:26 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 00:53 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 01:37 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 02:15 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 02:44 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 03:36 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 04:12 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 04:46 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 05:27 Killed by Mayariana the skeleton master archer at level 19 on the 61st Regrowth 123rd year of Ascendancy at 06:29 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 07:06 Killed by Mayariana the skeleton master archer at level 19 on the 61st Regrowth 123rd year of Ascendancy at 07:44 Killed by Mayariana the skeleton master archer at level 19 on the 61st Regrowth 123rd year of Ascendancy at 08:18 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 08:51 Killed by Isaremina the armoured skeleton warrior at level 19 on the 61st Regrowth 123rd year of Ascendancy at 09:30 Killed by Saluna the sandworm at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 04:26 Killed by Saluna the sandworm at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 04:59 Killed by Saluna the sandworm at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 05:34 Killed by Saluna the sandworm at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 06:13 Killed by Saluna the sandworm at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 06:49 Killed by greater mummy at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 07:39 Killed by greater mummy at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 08:26 Killed by skeleton assassin at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 09:00 Killed by skeleton assassin at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 09:43 Killed by skeleton assassin at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 10:39 Killed by greater mummy at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 11:15 Killed by skeleton assassin at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 12:48 Killed by Muthmand the wretchling at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 13:57 Killed by Muthmand the wretchling at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 14:31 Killed by venom drake at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 15:10 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 16:17 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 16:56 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 17:19 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 18:51 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 19:42 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 20:47 Killed by Emithra the armoured skeleton warrior at level 20 on the 63rd Regrowth 123rd year of Ascendancy at 22:12 Killed by Neryth the animated mummy wrappings at level 20 on the 25th Pyre 123rd year of Ascendancy at 14:00 Killed by Neryth the animated mummy wrappings at level 20 on the 25th Pyre 123rd year of Ascendancy at 14:36 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 17:00 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 17:31 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 18:05 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 18:36 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 19:18 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 20:16 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 20:48 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 21:21 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 22:30 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 23:07 Killed by armoured skeleton warrior at level 20 on the 25th Pyre 123rd year of Ascendancy at 23:48 Killed by armoured skeleton warrior at level 20 on the 26th Pyre 123rd year of Ascendancy at 00:33 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 04:58 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 05:48 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 07:04 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 07:33 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 08:04 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 08:30 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 08:50 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 09:16 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 09:52 Killed by Eilinywe the gigantic corrosive tunneler at level 20 on the 26th Pyre 123rd year of Ascendancy at 11:17 Killed by Eilinywe the gigantic corrosive tunneler at level 20 on the 26th Pyre 123rd year of Ascendancy at 12:31 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 13:41 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 14:12 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 15:34 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 16:13 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 16:46 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 17:11 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 17:38 Killed by Islyna the skeleton magus at level 20 on the 26th Pyre 123rd year of Ascendancy at 18:12 Killed by animated mummy wrappings at level 20 on the 26th Pyre 123rd year of Ascendancy at 21:37 Killed by Gelaith the carrion worm mass at level 21 on the 27th Pyre 123rd year of Ascendancy at 01:52 Killed by Gelaith the carrion worm mass at level 21 on the 27th Pyre 123rd year of Ascendancy at 02:16 Killed by Gelaith the carrion worm mass at level 21 on the 27th Pyre 123rd year of Ascendancy at 03:07 Killed by Gelaith the carrion worm mass at level 21 on the 27th Pyre 123rd year of Ascendancy at 03:33 Killed by Gelaith the carrion worm mass at level 21 on the 27th Pyre 123rd year of Ascendancy at 04:30 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 10:16 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 11:00 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 11:56 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 12:53 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 13:24 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 13:55 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 14:42 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 16:00 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 17:56 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 20:20 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 21:21 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 22:23 Killed by Greater Mummy Lord at level 21 on the 27th Pyre 123rd year of Ascendancy at 23:27 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 00:08 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 00:49 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 02:01 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 03:13 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 03:53 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 04:40 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 05:29 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 06:23 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 07:09 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 08:54 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 09:42 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 10:25 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 10:56 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 11:39 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 12:14 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 12:45 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 13:23 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 15:04 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 15:47 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 16:31 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 17:37 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 18:58 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 19:55 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 20:54 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 21:48 Killed by Greater Mummy Lord at level 21 on the 28th Pyre 123rd year of Ascendancy at 23:26 Killed by Greater Mummy Lord at level 21 on the 29th Pyre 123rd year of Ascendancy at 01:04 Killed by Greater Mummy Lord at level 21 on the 29th Pyre 123rd year of Ascendancy at 01:54 Killed by Greater Mummy Lord at level 21 on the 29th Pyre 123rd year of Ascendancy at 03:24 Killed by Greater Mummy Lord at level 21 on the 29th Pyre 123rd year of Ascendancy at 04:23 Killed by Greater Mummy Lord at level 21 on the 29th Pyre 123rd year of Ascendancy at 06:16 Killed by elven blood mage at level 25 on the 32nd Dusk 123rd year of Ascendancy at 18:43 Killed by Zubuseba the elven guard at level 25 on the 32nd Dusk 123rd year of Ascendancy at 19:27 Killed by elven cultist at level 25 on the 32nd Dusk 123rd year of Ascendancy at 20:10 Killed by elven mage at level 26 on the 33rd Dusk 123rd year of Ascendancy at 01:36 Killed by elven corruptor at level 26 on the 33rd Dusk 123rd year of Ascendancy at 10:17 Killed by elven corruptor at level 26 on the 33rd Dusk 123rd year of Ascendancy at 11:02 Killed by Siluvea the elven blood mage at level 26 on the 33rd Dusk 123rd year of Ascendancy at 12:16 Killed by elven cultist at level 26 on the 33rd Dusk 123rd year of Ascendancy at 19:08 Killed by elven cultist at level 26 on the 33rd Dusk 123rd year of Ascendancy at 20:08 Killed by elven cultist at level 27 on the 34th Dusk 123rd year of Ascendancy at 17:37 Killed by Beloreth the giant acid ant at level 30 on the 1st Regrowth 124th year of Ascendancy at 23:22 Killed by Yvonor the slaver at level 30 on the 12nd Regrowth 124th year of Ascendancy at 14:06 Killed by Eilinedhelle the corrupted mastocytic feeder at level 30 on the 28th Regrowth 124th year of Ascendancy at 20:35 Killed by Xanomirin the corrupted protoplasmic controller at level 31 on the 29th Regrowth 124th year of Ascendancy at 18:33 Killed by fire drake hatchling at level 31 on the 58th Regrowth 124th year of Ascendancy at 11:21 Killed by Aerukira the emperor wight at level 31 on the 58th Regrowth 124th year of Ascendancy at 12:31 Killed by Velorima the ghast at level 31 on the 58th Regrowth 124th year of Ascendancy at 18:51 Killed by Nerotira the umber hulk at level 31 on the 59th Regrowth 124th year of Ascendancy at 00:58 Killed by Xanona the snow giant at level 31 on the 59th Regrowth 124th year of Ascendancy at 01:44 Killed by blinkwyrm at level 31 on the 59th Regrowth 124th year of Ascendancy at 02:33 Killed by fd at level 31 on the 59th Regrowth 124th year of Ascendancy at 03:20 Killed by fd at level 31 on the 59th Regrowth 124th year of Ascendancy at 03:49 Killed by blinkwyrm at level 31 on the 59th Regrowth 124th year of Ascendancy at 04:58 Killed by Betyyara the venom drake hatchling at level 31 on the 69th Regrowth 124th year of Ascendancy at 21:41 Killed by Mindworm at level 31 on the 70th Regrowth 124th year of Ascendancy at 20:39 Killed by Mindworm at level 31 on the 70th Regrowth 124th year of Ascendancy at 21:25 Killed by Mindworm at level 31 on the 70th Regrowth 124th year of Ascendancy at 21:34 Killed by Mindworm at level 31 on the 70th Regrowth 124th year of Ascendancy at 22:07 Killed by Chronolith Clone at level 33 on the 61st Pyre 124th year of Ascendancy at 07:00 Killed by Ivymissra the whitehoof ghoul at level 34 on the 63rd Pyre 124th year of Ascendancy at 01:04 Killed by Betydhewyn the whitehoof ghoul at level 34 on the 63rd Pyre 124th year of Ascendancy at 05:07 Killed by Betuwen the whitehoof invoker at level 34 on the 63rd Pyre 124th year of Ascendancy at 20:36 Killed by Eloda the temporal stalker at level 35 on the 10th Mirth 124th year of Ascendancy at 18:32 Killed by shadow at level 36 on the 1st Flare 124th year of Ascendancy at 23:16 Killed by shadow at level 36 on the 2nd Flare 124th year of Ascendancy at 00:04 Killed by shadow at level 36 on the 2nd Flare 124th year of Ascendancy at 01:04 Killed by ritch flamespitter at level 38 on the 24th Dusk 124th year of Ascendancy at 10:51 Killed by Xanaritha the blinkwyrm at level 38 on the 24th Dusk 124th year of Ascendancy at 11:33 Killed by venom drake at level 39 on the 24th Dusk 124th year of Ascendancy at 23:16 Killed by Ce'Noda the bone giant at level 39 on the 52nd Regrowth 125th year of Ascendancy at 11:25 Killed by Ce'Noda the bone giant at level 39 on the 52nd Regrowth 125th year of Ascendancy at 12:40 Killed by Ce'Noda the bone giant at level 39 on the 52nd Regrowth 125th year of Ascendancy at 13:53 Killed by Ce'Noda the bone giant at level 39 on the 52nd Regrowth 125th year of Ascendancy at 17:42 Killed by Ce'Noda the bone giant at level 39 on the 52nd Regrowth 125th year of Ascendancy at 21:51 Killed by Ce'Noda the bone giant at level 39 on the 52nd Regrowth 125th year of Ascendancy at 22:57 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 00:23 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 01:27 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 03:10 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 05:20 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 07:34 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 08:58 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 10:39 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 12:04 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 14:01 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 15:22 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 17:58 Killed by Ce'Noda the bone giant at level 39 on the 53rd Regrowth 125th year of Ascendancy at 19:08 Killed by spinning beam trap at level 41 on the 36th Pyre 125th year of Ascendancy at 01:51 Killed by faerlhing at level 42 on the 55th Pyre 125th year of Ascendancy at 07:23 Killed by Xeryrenn the corrupted plasmic disruptor at level 44 on the 71st Pyre 125th year of Ascendancy at 09:26 Killed by corrupted plasmic disruptor at level 44 on the 71st Pyre 125th year of Ascendancy at 21:45 Killed by corrupted mastocytic feeder at level 45 on the 72nd Pyre 125th year of Ascendancy at 07:36 Killed by Eilinulratta the corrupted acidic digestor at level 45 on the 72nd Pyre 125th year of Ascendancy at 14:16 Killed by corrupted dendritic hemospinner at level 45 on the 72nd Pyre 125th year of Ascendancy at 15:28 Killed by Belomina the awoken tentacle tree at level 45 on the 72nd Pyre 125th year of Ascendancy at 21:09 Killed by Porumille the corrupted protoplasmic controller at level 45 on the 73rd Pyre 125th year of Ascendancy at 01:38 Killed by Liselrama the orc summoner at level 46 on the 22nd Haze 125th year of Ascendancy at 06:47 Killed by Liselrama the orc summoner at level 46 on the 22nd Haze 125th year of Ascendancy at 08:56 Killed by giant spider at level 46 on the 22nd Haze 125th year of Ascendancy at 10:16 Killed by Glorilrada the snow giant boulder thrower at level 46 on the 37th Haze 125th year of Ascendancy at 02:13 Killed by fd's Inner Demon at level 46 on the 38th Haze 125th year of Ascendancy at 00:55 Killed by Porathra the orc cryomancer at level 49 on the 65th Haze 125th year of Ascendancy at 16:14 Killed by fd's Inner Demon at level 50 on the 3rd Regrowth 126th year of Ascendancy at 18:39 Killed by Gira the blinkwyrm at level 50 on the 4th Regrowth 126th year of Ascendancy at 05:18 Killed by Vorama the orc pyromancer at level 50 on the 32nd Pyre 126th year of Ascendancy at 07:41 Killed by Belirina the orc cryomancer at level 50 on the 32nd Pyre 126th year of Ascendancy at 08:49 Killed by rimebark (wild summon) at level 50 on the 3rd Summertide 126th year of Ascendancy at 23:57 Killed by rimebark at level 50 on the 1st Flare 126th year of Ascendancy at 01:55 Killed by minotaur at level 50 on the 2nd Flare 126th year of Ascendancy at 14:34 Killed by stone golem at level 50 on the 2nd Flare 126th year of Ascendancy at 17:09 Killed by minotaur at level 50 on the 2nd Flare 126th year of Ascendancy at 17:52 Killed by minotaur at level 50 on the 2nd Flare 126th year of Ascendancy at 19:11 Killed by ritch flamespitter at level 50 on the 2nd Flare 126th year of Ascendancy at 20:05 Killed by ritch flamespitter at level 50 on the 2nd Flare 126th year of Ascendancy at 22:10 Killed by Beastmaster Polota at level 50 on the 3rd Flare 126th year of Ascendancy at 02:52 Killed by Elunn the Herald at level 50 on the 3rd Flare 126th year of Ascendancy at 04:06 Killed by Mayitta the Frozen Terror at level 50 on the 3rd Flare 126th year of Ascendancy at 11:13 Killed by Mayitta the Frozen Terror at level 50 on the 3rd Flare 126th year of Ascendancy at 12:53 Killed by herald of oblivion at level 50 on the 3rd Flare 126th year of Ascendancy at 16:01 Killed by Aeribeth the Caustic Terror at level 50 on the 3rd Flare 126th year of Ascendancy at 19:49 Killed by Aeribeth the Caustic Terror at level 50 on the 3rd Flare 126th year of Ascendancy at 21:33 Killed by Aeribeth the Caustic Terror at level 50 on the 3rd Flare 126th year of Ascendancy at 23:50 Killed by rimebark (wild summon) at level 50 on the 4th Flare 126th year of Ascendancy at 01:21 Killed by fd's Inner Demon at level 50 on the 17th Dusk 126th year of Ascendancy at 05:55 Killed by orc pyromancer at level 50 on the 30th Dusk 126th year of Ascendancy at 12:07 Killed by orc necromancer at level 50 on the 30th Dusk 126th year of Ascendancy at 13:26 Killed by Hamar the uruivellas at level 50 on the 4th Haze 126th year of Ascendancy at 10:35 Killed by ghoul at level 50 on the 4th Haze 126th year of Ascendancy at 19:26 Killed by blood lich at level 50 on the 5th Haze 126th year of Ascendancy at 18:40 Killed by blood lich at level 50 on the 5th Haze 126th year of Ascendancy at 23:00 Killed by giant spider at level 50 on the 7th Haze 126th year of Ascendancy at 16:31 Killed by giant spider (wild summon) at level 50 on the 7th Haze 126th year of Ascendancy at 17:32 Killed by ritch flamespitter at level 50 on the 7th Haze 126th year of Ascendancy at 18:33 Killed by giant spider at level 50 on the 7th Haze 126th year of Ascendancy at 19:52 Killed by giant spider at level 50 on the 7th Haze 126th year of Ascendancy at 20:28 Killed by giant spider (wild summon) at level 50 on the 7th Haze 126th year of Ascendancy at 21:29 Killed by armoured skeleton warrior at level 50 on the 8th Haze 126th year of Ascendancy at 02:25 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 13:43 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 14:46 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 15:43 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 17:43 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 20:10 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 22:23 Killed by Salybrerin the xorn at level 50 on the 8th Haze 126th year of Ascendancy at 23:19 Killed by Salybrerin the xorn at level 50 on the 9th Haze 126th year of Ascendancy at 00:15 Killed by Silida the venom drake hatchling at level 50 on the 9th Haze 126th year of Ascendancy at 03:39 Killed by Aduriamira the dreaming horror at level 50 on the 9th Haze 126th year of Ascendancy at 22:01 |
Primary Stats
| Strength | 75 (base 57) |
| Dexterity | 61 (base 38) |
| Constitution | 29 (base 18) |
| Magic | 57 (base 31) |
| Willpower | 35 (base 24) |
| Cunning | 55 (base 33) |
Resources
| Life | 1094/1094 |
| Stamina | 314/314 |
| Healing Factor | 0.65246873834692 |
| Regeneration | 3.6839379733864 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +95.238095238095% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Stealth | 71.470155564056 |
| See Invisible | 71.470155564056 |
Offense: Barehand
| Damage | 82 |
| Accuracy | 74 |
| Crit Chance | 30% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 38 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +15% |
| Light | +12% |
| Fire | +6% |
| All | 0% |
Offense: Damage Penetration
| Physical | +25% |
| Light | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 0 |
| Physical Save | 35 |
| Spell Save | 26 |
| Mental Save | 13 |
Defense: Resistances
| Physical | + 2%( 70%) |
| Arcane | 0%( 70%) |
| Light | + 9%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 0% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 27% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 525 damage for 6 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 acid, 2 physical, 4 blight, 5 arcane, 5 lightning |
Class Talents
| Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Tireless Combatant | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Called Shots | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Buckler Training | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.00 |
| 1/5 |
| 4/5 |
| 4/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Pace Yourself |
| talent | Trained Reactions |
| talent | Volatile Poison |
| talent | Apply Poison |
| talent | Crippling Poison |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you gained talent category Technique / Conditioning (at mastery 1.00). | done |
You failed to protect the repented thief from death by white worm mass. Escort: repented thief (level 3 of Trollmire) | failed |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 1.00). | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Dreadfell. Escort: worried loremaster (level 3 of Dreadfell)As a reward you improved talent Disarm (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 745. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed multi-hued wyrm scale. * You've found the needed electric eel tail. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed honey tree root. * You've found the needed vial of wight ectoplasm. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed warg claw. * You've found the needed bloated horror heart. * You've found the needed giant spider spinneret. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed length of troll intestine. * You've found the needed pouch of bone giant dust. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within9 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On hands | Mudesin the Dazzlepall (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +30 (+7 eff.) Physical power: +20 (+5 eff.) Armour: +3 Changes stats: +6 Str / +2 Mag Changes resistances: +9% light Changes resistances penetration: +15% light / +25% physical Changes damage: +15% cold Maximum stamina: +30.00 Light radius: +3 Infravision radius: +3 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On fingers | Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
| Cloak | elven-silk cloak 'Brandstone' (3 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +25 (+6 eff.) Armour penetration: +14 Physical power: +20 (+5 eff.) Defense: +3 (+1 eff.) Changes stats: +7 Str / +6 Wil / +6 Cun / +6 Con Changes resistances: +2% physical Changes damage: +6% fire Critical mult.: +35.00% Stealth bonus: +10 Physical save: +15 (+7 eff.) Maximum life: +110.00 Maximum stamina: +30.00 Mental crit. chance: +8% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | Splendourpride the hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +11.0% Changes stats: +13 Dex / +14 Mag / +5 Cun Changes damage: +12% light Reduces incoming crit damage: 15.00% Mental crit. chance: +11% A belt that goes around your waist. |
Inventory
Primal Infusion (affinity 14%; reduction 2; dur 4; cd 18)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 14% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
heroism infusion of the wizard (die at -605; dur 8; cd 32)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 8 turns. While Heroism is active, you will only die when reaching -605 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 605 life, 8 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the psychic (heal 467; 14 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 467 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the titan (heal 613; 14 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 613 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the warrior (heal 639; 16 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 639 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the duelist (res 31%; mental, magical; dur 4; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and magical effect and reduce all damage taken by 31% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the wizard (res 33%; physical; dur 4; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 33% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (290.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 290.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the psychic (absorb 463; dur 6; cd 14)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 463 damage for 6 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
stormshield rune (threshold 5; blocks 4; dur 4; cd 15)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 5 up to 4 times. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
CorpsemarrowCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Effects on melee hit: * 21% chance to reduce all saves and defense by 22 Damage when hit (Melee): 6 mind / 6 nature Changes resistances: +9% lightning / +18% cold / +15% nature / +15% mind Changes resistances penetration: +10% mind Changes damage: +21% nature / +12% mind Physical save: +25 (+10 eff.) Spell save: +25 (+12 eff.) Mental save: +25 (+16 eff.) Amulets make your neck look great! |
Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 (+5 eff.) Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+8 eff.) Mental save: +18 (+12 eff.) Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) : Effective talent level: 4.0 Power cost: 10 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 285.19 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
stralite amulet 'Glorira'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +4 Defense: +5 (+2 eff.) Changes stats: +7 Str Changes resistances: +6% light / +3% cold Talent masteries: +0.34 Cunning / Called Shots +0.34 Technique / Mobility Critical mult.: +10.00% Blindness immunity: +43% Infravision radius: +6 Sight radius: +2 See invisible: +12 Amulets make your neck look great! |
voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets make your neck look great! |
voratun amulet of soulsearingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes damage: +10% blight / +10% fire Critical mult.: +17.00% Spellpower: +13 (+5 eff.) Amulets make your neck look great! |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-7 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+4 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to attempt to inflict 69.34 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 1 turn(s) Activation costs 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 (+13 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+6 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). Activating this item is instant. It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+8 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent category bonus: +0.30 Technique A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
The Black RingPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+3 eff.) Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+5 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+4 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 120.99 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 18% Changes resistances: +34% fire Changes resistances penetration: +15% darkness / +15% temporal Changes damage: +12% temporal / +17% fire Physical save: +11 (+5 eff.) Spell save: +13 (+6 eff.) Mental save: +26 (+16 eff.) Confusion immunity: +38% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
gladiator's voratun ring of luminosityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +11 (+2 eff.) Damage (Melee): 37 light Damage (Ranged): 25 light Changes stats: +8 Str / +7 Mag / +8 Con Changes damage: +17% light Rings make your fingers look great! |
savage's voratun ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +9 (+2 eff.) Changes stats: +4 Con Spell save: +16 (+8 eff.) Maximum stamina: +28.00 Spellpower: +11 (+4 eff.) Mindpower: +14 (+7 eff.) Rings make your fingers look great! |
voratun ring0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings make your fingers look great! |
voratun ring 'Bethemina'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Mag Changes resistances: +3% physical / +15% darkness / +15% temporal Reduces incoming crit damage: 15.00% Silence immunity: +39% Mana each turn: +0.31 Only die when reaching: -80.00 life Rings make your fingers look great! |
voratun ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Life regen: +19.00 Maximum life: +96.00 Healing mod.: +14% Rings make your fingers look great! |
warrior's voratun ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str Stun/Freeze immunity: +39% Life regen: +6.00 Rings make your fingers look great! |
Drake's Bane (45-68 power, 21 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+5 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. This item has been sent to the Item's Vault. |
The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
voratun battleaxe 'Duathelmistress' (85-128 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 85.0 - 127.5 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +8 darkness Damage (radius 2) on crit: +12 physical When wielded/worn: Accuracy: +35 (+8 eff.) Armour penetration: +3 Defense: +15 (+5 eff.) Changes stats: +13 Str / +2 Dex / +21 Wil / +21 Con Changes resistances: +9% darkness Changes damage: +21% physical Maximum life: +154.00 Massive two-handed battleaxes. |
Icy Kill (35-46 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 50% Str, 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Mandible of Ungolmor (40-52 power, 12 apr)Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 30% Cun, 35% Dex, 50% Mag, 35% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +22.0% Attack speed: 100% When this weapon hits: Poisonous Bite (20% chance level 3). On weapon crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target Damage conversion: 30% darkness When wielded/worn: Armour: +15 Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Talent granted: +5 Toxic Death Poison immunity: +100% Light radius: -2 This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Ravenshaper the voratun dagger (40-51 power, 9 apr)Requires: - Dexterity 48 Infused by nature Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 39.5 - 51.4 Uses stats: 50% Str, 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 18 arcane resource burn Damage (radius 1) on hit: +12 darkness When wielded/worn: Accuracy: +15 (+3 eff.) Defense: +20 (+7 eff.) Changes stats: +11 Dex / +15 Wil / +13 Con Changes resistances: +2% physical Physical save: +3 (+2 eff.) Maximum life: +73.00 Combat speed: +10% Sharp, short and deadly. |
Swordbreaker (25-32 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Mag, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+5 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+7 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
flaming stralite greatsword of crippling (48-76 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 47.5 - 76.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 1) on hit: +12 fire When wielded/worn: Physical crit. chance: +10.0% Massive two-handed swords. This item has been sent to the Item's Vault. |
Ravenpanic of the BlightspawnRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Random Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 Damage (Ranged): +38 lightning / +26 fire When wielded/worn: Ammo reloads per turn: +6 Changes stats: +5 Con / +6 Mag Changes resistances: +3% lightning Changes resistances penetration: +25% lightning / +15% temporal / +25% cold / +18% physical Changes damage: +32% lightning / +11% temporal / +33% fire / +6% cold / +23% physical Talent mastery: +0.30 Chronomancy / Bow Threading Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. Longbows are used to shoot arrows at your foes. |
Voreganor the PhlegmtreasonRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Random Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 Damage (Ranged): +30 lightning / +21 cold / +16 nature / +17 acid When wielded/worn: Changes resistances: +12% lightning / +6% cold / +6% mind Changes damage: +29% lightning / +27% cold / +33% acid Physical save: +9 (+5 eff.) Blindness immunity: +10% Longbows are used to shoot arrows at your foes. |
Punae's Blade (46-64 power, 4 apr)Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +20.0% Defense: +40 (+14 eff.) Combat speed: +20% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
Wintertide (39-55 power, 10 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 39.0 - 54.6 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Create a Winter Storm that gradually expands (from radius 1 to radius 4), dealing 75.71 cold damage (based on Strength) to your enemies each turn and slowing their ability to act by 20%. Subsequent melee strikes will relocate the storm on top of your target and increase its duration. Damage (Melee): +25 ice When wielded/worn: Damage when hit (Melee): 40 ice Changes resistances: +25% cold Changes damage: +20% cold Ice block penetration: +35% No Winter Storm Active It can be used to precipitate ice walls (lasting 10 turns) within your Winter Storm's area Activation costs 30 power out of 40/40. The air seems to freeze around the blade of this sword, draining all heat from the area. It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war. |
Blindstriker the drakeskin leather slingRequires: - Dexterity 48 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 Damage (Ranged): +8 darkness Damage (radius 1) on hit: +4 darkness Damage (radius 2) on crit: +8 darkness When wielded/worn: Accuracy: +29 (+7 eff.) Physical crit. chance: +13.0% Effects on ranged hit: * 23 arcane resource burn * 20% chance to reduce damage dealt by 18% Changes stats: +6 Cun / +7 Wil Changes resistances: +9% light / +3% temporal Changes damage: +9% darkness Talent mastery: +0.20 Wild-gift / Antimagic Mindpower: +14 (+7 eff.) Slings are used to hurl stones or metal shots at your foes. |
Nithan's ForceRequires: - Dexterity 32 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 111% Firing range: +10 When wielded/worn: Changes stats: +10 Str / +5 Con Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +35% physical Pinning immunity: +30% Knockback immunity: +30% It can be used to activate talent Bull Shot (costing 16 power out of 16/16) : Effective talent level: 4.0 Power cost: 16 out of 16/16. Range: melee/personal Travel Speed: instantaneous Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power. The shot does 207% weapon damage and knocks back your target by 2. The cooldown of this talent is reduced by 1 each time you move. This requires a sling to use. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall... |
drakeskin leather sling 'Glowspitter'Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When this weapon hits: Shoot (20% chance level 2). Damage (radius 2) on crit: +16 light When wielded/worn: Accuracy: +15 (+3 eff.) Physical crit. chance: +7.0% Changes stats: +4 Dex / +4 Wil / +3 Con Light radius: +2 Infravision radius: +2 See invisible: +3 Slings are used to hurl stones or metal shots at your foes. |
Razorblade, the Cursed Waraxe (38-53 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stats: 50% Mag, 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +40 (+9 eff.) Armour penetration: +30 Changes stats: +4 Str / +4 Dex Changes resistances penetration: +30% physical This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
plaguebringer's voratun waraxe of corruption (40-56 power, 6 apr)Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.0 - 56.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Curse of Impotence (20% chance level 5). When this weapon hits: Epidemic (20% chance level 5). On weapon hit: * 10% chance to reduce strength, dexterity, and constitution by 20 Damage (Melee): +8 blight When wielded/worn: Disease immunity: +25% One-handed war axes. |
voratun waraxe 'Brenoneg' (40-56 power, 6 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 5 Base power: 40.0 - 56.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon crit: * Wound the target dealing 275 physical damage across 5 turns and reducing healing by 50% * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +17 darkness Damage against: +17% Living When wielded/worn: Physical crit. chance: +29.0% Physical power: +15 (+3 eff.) Defense: +15 (+5 eff.) Changes stats: +4 Dex / +3 Wil Changes resistances: +6% blight / +9% temporal Disarm immunity: +10% Only die when reaching: -20.00 life Healing mod.: +10% One-handed war axes. |
AdumikiraCrafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Effects on melee hit: * 10% chance to reduce armor by 30% Changes stats: +5 Cun / +5 Wil Changes resistances: +6% lightning / +9% fire / +3% light / +3% temporal Changes resistances penetration: +15% acid / +24% physical Changes damage: +22% physical Damage against: +27% Summoned Reduced damage from: +19% Summoned A belt that goes around your waist. |
Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+7 eff.) Spell save: +15 (+7 eff.) Mental save: +15 (+11 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
Lightning CatcherInfused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Fatigue: +5% Changes resistances: +30% lightning Stun/Freeze immunity: +30% Taking lightning damage or making critical hits builds 2 energy charges, which give you +5% lightning damage and +1 to all stats. The charges decay at a rate of 1 per turn. Max 10 charges. A fine mesh of metal threads held together by a sturdy chain. Sparks dance across it. |
balancing drakeskin leather belt of the mysticPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +11.0% Changes stats: +4 Cun / +4 Dex Mental save: +15 (+11 eff.) Spellpower: +11 (+4 eff.) Mental crit. chance: +14% A belt that goes around your waist. |
drakeskin leather belt 'Ivorin'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +15 Defense: +40 (+14 eff.) Changes stats: +5 Con Changes resistances: +16% mind / +6% darkness / +5% arcane Critical mult.: +10.00% Physical save: +23 (+9 eff.) Spell save: +12 (+6 eff.) Poison immunity: +20% Pinning immunity: +22% Healing mod.: +10% A belt that goes around your waist. |
Belira the Infernogrinder (3 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +5 Str / +5 Cun / +5 Con Changes resistances: +16% nature / +20% blight Changes resistances penetration: +5% mind / +25% fire Physical save: +28 (+11 eff.) Mental save: +14 (+10 eff.) Life regen: +6.00 Equilibrium when hit: +0.16 Only die when reaching: -50.00 life Maximum life: +103.00 Maximum psi: +20.00 Healing mod.: +18% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 60 ice Changes stats: +12 Mag Changes resistances: +25% cold / -15% fire / +8% all Changes damage: +25% cold It can be used to release a radius 4 chilling blast, instantly dealing 282.90 cold damage and condensing the air into freezing vapors that deal 94.30 cold damage (based on Magic) each turn for 10 turns Activation costs 30 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Defense: +14 (+5 eff.) Damage (Melee): 30 mind / 30 darkness Damage when hit (Melee): 30 mind / 30 darkness Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness Talent granted: +5 Dark Vision Stealth bonus: +12 Mental save: +10 (+8 eff.) Hate per kill: +5.00 Mindpower: +20 (+9 eff.) Mental crit. chance: +10% Talent on hit(mindpower): Creeping Darkness (10% chance level 3). Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 It is part of a set of items. It would go well with another part of Ureslak. When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% fire / +20% cold / +20% nature / -30% arcane Changes resistances cap: +10% lightning / +10% darkness / +10% fire / +10% cold / +10% nature / -30% arcane It can be used to energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.) Activation costs 50 power out of 50/50. This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
marshal's elven-silk cloak of the guardian (14 def, 8 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour: +8 Defense: +14 (+5 eff.) Changes stats: +2 Str / +5 Con Physical save: +33 (+13 eff.) Spell save: +19 (+9 eff.) Mental save: +21 (+14 eff.) Maximum life: +93.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Rags of the Sanctuary of alchemy (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +12% acid / +11% physical / +12% fire / +11% cold / +7% all Changes damage: +7% acid / +9% physical / +8% fire / +9% cold Talent cooldown: Refit Golem (-3 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+10 eff.) Mental save: +15 (+11 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+6 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+5 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning / +13% all Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+7 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
spellwoven Robe of the Worm of Linaniil (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Spell save: +17 (+8 eff.) Mana each turn: +0.14 Maximum mana: +52.00 Spellpower: +20 (+7 eff.) Spell crit. chance: +9% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+6 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 178 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Lisegakira the pair of voratun boots (31 def, 5 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Armour: +5 Defense: +31 (+11 eff.) Fatigue: +4% Changes stats: +29 Dex Physical save: +9 (+5 eff.) Poison immunity: +20% Confusion immunity: +21% Stamina each turn: +3.22 Healing mod.: +21% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Corrupted Gaze (4 def, 8 armour)Requires: - Heavy armour training - Magic 16 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Armour: +8 Defense: +4 (+2 eff.) Fatigue: +6% Changes stats: +8 Mag / +4 Wil / +8 Cun Changes resistances: +20% blight Changes resistances penetration: +10% blight Changes damage: +20% blight Talent mastery: +0.30 Corruption / Vim Disease immunity: +50% See stealth: +12 See invisible: +12 Talent on hit(spell): Vimsense (10% chance level 3). This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind. |
Elurin the Boltwaker (37 def, 12 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +15 (+3 eff.) Armour: +12 Defense: +37 (+13 eff.) Damage when hit (Melee): 6 physical Changes stats: +6 Str Changes resistances: +18% lightning / +27% cold Changes resistances penetration: +10% physical Changes damage: +18% cold Stamina each turn: +3.35 A pointy cloth hat, very wizardly... |
hardened leather cap 'Aerinik' (25 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Defense: +25 (+9 eff.) Fatigue: +3% Changes resistances: +3% fire / +5% arcane / +11% cold Changes resistances penetration: +10% physical Allows you to breathe in: water Critical mult.: +15.00% Stamina each turn: +3.00 A cap made of leather. |
Blightstopper (18 def, 12 armour, 52-62 power, 240 block)Requires: - Shield usage training - Cunning 35 Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stats: 50% Mag, 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +240 Damage conversion: 30% nature / 10% manaburn arcane When wielded/worn: Armour: +12 Defense: +18 (+6 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +22% Damage when hit (Melee): 15 nature Changes resistances: +35% blight / +15% nature Talent mastery: +0.20 Wild-gift / Antimagic Talent granted: +1 Block Spell save: +24 (+12 eff.) Disease immunity: +60% It can be used to purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns Activation costs 24 power out of 40/40. This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
impervious voratun shield of shrapnel (0 def, 16 armour, 69-83 power, 309 block)Requires: - Shield usage training - Cunning 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 69.0 - 82.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +5.0% Block value: +309 When wielded/worn: Armour: +16 Fatigue: +8% On shield block: * Cause enemies within radius 6 to bleed for 275 physical damage over 5 turns (1/turn) Changes stats: +6 Con Talent granted: +1 Block Physical save: +11 (+5 eff.) Handheld deflection devices. |
Quiver of Domination (0/20, 24-34 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Mag, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
Quiver of the Sun (5/25, 34-48 power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 60% Dex, 70% Mag, 50% Str Damage type: Bright light Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +2.0% Capacity: 25 On weapon hit: * 25% chance to blind Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
523 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+6 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+6 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+7 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+7 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Goedalath RockPowered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-18 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+3 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+6 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
13 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+5 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 22.07 cold damage and 19.19 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Gloomtooth of the BlightspawnPowered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 1 When wielded/worn: Effects when hit in melee: * 20% chance to reduce strength, dexterity, and constitution by 20 * 23% chance to reduce damage dealt by 18% Damage when hit (Melee): 13 fire Changes stats: +2 Con Changes resistances: +7% blight / +6% fire / +20% light Changes resistances penetration: +5% lightning Changes damage: +3% lightning Life regen: +3.00 Light radius: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Isylaith the dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +25 (+6 eff.) Armour: +10 Effects on melee hit: * 22% chance to slow global speed by 48% Changes stats: +5 Con / +7 Wil Changes resistances: +12% cold Changes resistances penetration: +27% mind Changes damage: +18% mind Critical mult.: +20.00% Mental save: +12 (+9 eff.) Equilibrium when hit: +0.12 Only die when reaching: -87.45 life Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Plagueoozer the alchemist's lampInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 10 nature Changes stats: +4 Con Changes resistances: +11% blight / +5% arcane / +15% nature Changes resistances penetration: +20% lightning / +20% arcane Changes damage: +9% nature / +21% lightning Life regen: +10.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+8 eff.) Mindpower: +10 (+5 eff.) Light radius: +10 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 189.00 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+8 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.6 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
14 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 107% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Islomitha the pouch of stralite shots (24/24, 56-67 power, 5 apr)Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 56.0 - 67.2 Uses stats: 50% Cun, 50% Mag, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +18.5% Capacity: 24 On weapon crit: * Wound the target dealing 275 physical damage across 5 turns and reducing healing by 50% Travel speed: +200% When wielded/worn: Ammo reloads per turn: +4 Shots are used with slings to pummel your foes to death. |
Pouch of the Subconscious (17/20, 38-46 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Mag, 50% Cun Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 20 On weapon hit: * 50% chance to reload 1 ammo Damage (Ranged): +25 mind / +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
Wind Worn Shot (24/25, 39-47 power, 15 apr)Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 39.0 - 46.8 Uses stats: 70% Dex, 50% Mag, 50% Cun Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
sentry's pouch of stralite shots of corruption (45/55, 50-60 power, 11 apr)Requires: - Dexterity 35 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 50.0 - 60.0 Uses stats: 70% Dex, 50% Mag, 50% Cun Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +11 Crit. chance: +5.5% Capacity: 55 Turns elapse between self-loadings: 4 When this weapon hits: Curse of Vulnerability (20% chance level 4). Shots are used with slings to pummel your foes to death. |
Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+0 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 49 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
Persistent WillInfused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes stats: +8 Wil Changes damage: +12% mind Mindpower: +10 (+5 eff.) It can be used to convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower) Activation costs 25 power out of 25/25. During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. |
Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+3 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns Activation costs 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
yew totem of healing 'Duskstake' [power 320] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Damage when hit (Melee): 10 darkness Changes resistances: +6% blight Changes damage: +30% darkness / +6% blight Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% It can be used to heal yourself and all friendly characters within 10 spaces for 320 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Coalobsidian of the Blightspawn [power 488] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 5 When wielded/worn: Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 20 * 10% chance to reduce armor by 30% Effects when hit in melee: * 45% chance to reduce strength, dexterity, and constitution by 20 * 37% chance to reduce damage dealt by 18% Damage when hit (Melee): 2 acid Changes damage: +21% blight It can be used to create a shield absorbing up to 488 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Gain a 26% chance to evade weapon attacks for 2 turns. * Increase the duration of 3 beneficial effects by 1. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Kindlemonster [power 355] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 5 When wielded/worn: Changes stats: +7 Wil Changes damage: +12% light Critical mult.: +5.00% Spellpower: +10 (+4 eff.) It can be used to fire a magical bolt dealing 408 cold damage Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage by 26% for 2 turns. * Gain a 30% chance to evade weapon attacks for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+7 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 93 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
Tempestgrinder the elven-wood wand of conjuration [power 330] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Physical power: +10 (+2 eff.) Changes stats: +5 Wil Changes damage: +9% lightning / +9% mind Critical mult.: +20.00% Mental save: +12 (+9 eff.) It can be used to fire a magical bolt dealing 330 acid damage Activation puts all charms on cooldown for 15 turns. When used: * Reduce 3 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+4 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 157.00 temporal and 157.00 darkness damage (based on Magic) Activation costs 20 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+8 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+8 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By fd the Cornac Skirmisher level 43
61st Pyre 125th year of Ascendancy at 16:38 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By fd the Cornac Skirmisher level 37
5th Flare 124th year of Ascendancy at 13:05 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By fd the Cornac Skirmisher level 42
55th Pyre 125th year of Ascendancy at 16:57 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By fd the Cornac Skirmisher level 46
58th Dusk 125th year of Ascendancy at 19:42 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By fd the Cornac Skirmisher level 30
13rd Regrowth 124th year of Ascendancy at 06:51 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By fd the Cornac Skirmisher level 17
8th Regrowth 123rd year of Ascendancy at 06:40 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By fd the Cornac Skirmisher level 50
7th Decay 125th year of Ascendancy at 03:24 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By fd the Cornac Skirmisher level 44
71st Pyre 125th year of Ascendancy at 03:35 see stats
Dethroned (Exploration mode)
Vanquished the Glass Golem without letting it use the glass throne to heal.By fd the Cornac Skirmisher level 34
64th Pyre 124th year of Ascendancy at 00:02 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By fd the Cornac Skirmisher level 50
2nd Regrowth 126th year of Ascendancy at 22:50 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By fd the Cornac Skirmisher level 37
5th Flare 124th year of Ascendancy at 12:54 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By fd the Cornac Skirmisher level 22
29th Pyre 123rd year of Ascendancy at 10:59 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By fd the Cornac Skirmisher level 29
64th Dusk 123rd year of Ascendancy at 02:04 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By fd the Cornac Skirmisher level 22
36th Pyre 123rd year of Ascendancy at 03:35 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By fd the Cornac Skirmisher level 50
7th Decay 125th year of Ascendancy at 17:32 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By fd the Cornac Skirmisher level 25
26th Dusk 123rd year of Ascendancy at 18:25 see stats
Level 10 (Exploration mode)
Got a character to level 10.By fd the Cornac Skirmisher level 10
29th Dusk 122nd year of Ascendancy at 17:53 see stats
Level 20 (Exploration mode)
Got a character to level 20.By fd the Cornac Skirmisher level 20
62nd Regrowth 123rd year of Ascendancy at 19:37 see stats
Level 30 (Exploration mode)
Got a character to level 30.By fd the Cornac Skirmisher level 30
1st Regrowth 124th year of Ascendancy at 20:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By fd the Cornac Skirmisher level 40
32nd Pyre 125th year of Ascendancy at 23:37 see stats
Level 50 (Exploration mode)
Got a character to level 50.By fd the Cornac Skirmisher level 50
6th Decay 125th year of Ascendancy at 17:05 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By fd the Cornac Skirmisher level 18
34th Regrowth 123rd year of Ascendancy at 21:59 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By fd the Cornac Skirmisher level 27
35th Dusk 123rd year of Ascendancy at 15:40 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By fd the Cornac Skirmisher level 50
2nd Flare 126th year of Ascendancy at 05:23 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By fd the Cornac Skirmisher level 20
25th Pyre 123rd year of Ascendancy at 21:19 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By fd the Cornac Skirmisher level 45
73rd Pyre 125th year of Ascendancy at 17:56 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By fd the Cornac Skirmisher level 8
26th Dusk 122nd year of Ascendancy at 12:47 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By fd the Cornac Skirmisher level 7
1st Mirth 122nd year of Ascendancy at 13:44 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By fd the Cornac Skirmisher level 17
3rd Haze 122nd year of Ascendancy at 01:04 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By fd the Cornac Skirmisher level 30
12nd Regrowth 124th year of Ascendancy at 20:14 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By fd the Cornac Skirmisher level 27
34th Dusk 123rd year of Ascendancy at 11:18 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By fd the Cornac Skirmisher level 17
1st Time of Equilibrium 122nd year of Ascendancy at 17:09 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By fd the Cornac Skirmisher level 41
54th Pyre 125th year of Ascendancy at 19:43 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By fd the Cornac Skirmisher level 34
62nd Pyre 124th year of Ascendancy at 05:02 see stats
Log
You transfer balancing hardened leather belt of recklessness to the online item's vault.
Saving done.
Saving game...
Saving done.
You gain 18.07 gold from the transmogrification of Kindlebolt the drakeskin leather belt.
You gain 5.32 gold from the transmogrification of Pyreweeper (0 def, 5 armour).
You gain 25.00 gold from the transmogrification of pair of drakeskin leather boots 'Neriwe' (0 def, 5 armour).
You gain 25.00 gold from the transmogrification of Chamorahell the Crackleslicer (3 def, 0 armour).
You gain 25.00 gold from the transmogrification of Durablek.
You transfer regeneration infusion of the duelist (heal 629; 17 cd) to the online item's vault.
Saving done.
Saving game...
Saving done.


































































































































































