Grunt the level 2 Kruk Yeti Bulwark by Aetylus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceKruk Yeti
ClassBulwark
Level / Exp2 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity9 (base 12)
Constitution17 (base 12)
Magic10 (base 10)
Willpower11 (base 10)
Cunning9 (base 10)

Resources

Life170/170
Stamina86/86
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.025421114095 (30%)
Defense2
Ranged Defense2
Fatigue14
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

Darkness+ 10%( 70%)
Acid+ 11%( 70%)
Fire+ 15%( 70%)
Light+ 11%( 70%)

Defense: Immunities

Stun Resistance39%
Instadeath Resistance100%
Knockback Resistance39%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Ran for 54 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Grunt can not wear (in main hand):
flaming iron dagger of massacre (16-20 power, 5 apr) (not enough stat).
Grunt wears (replacing
iron mail armour (2 def, 4 armour)): prismatic rough leather armour (3 def, 2 armour).

You gain 5.25 gold from the melting of
cleansing iron torque of psionic shield [power 23] (25 cooldown).
You gain 1.44 gold from the melting of
thought-forged quiver of elm arrows (20/20, 16-22 power, 5 apr).
You gain 0.10 gold from the melting of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.64 gold from the melting of
thought-forged iron steamsaw of erosion (10-15 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 15.00 gold from the melting of
Talosis' Counterpoint.
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, acid element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.66 gold from the melting of
mossy mindstar of clarity (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.65 gold from the melting of
gifted mossy mindstar (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron greatsword of massacre (22-35 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.15 gold from the melting of
flaming iron dagger of massacre (16-20 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (14-22 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).