Jadrim II the level 10 Cornac Berserker by Inutsu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp10 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 34)
Dexterity14 (base 11)
Constitution24 (base 24)
Magic10 (base 10)
Willpower14 (base 10)
Cunning15 (base 10)

Resources

Life322/322
Stamina137/137
Healing Factor1
Regeneration9.1461524619839

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage50
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)23.19 (73.452380952381%)
Defense5.4
Ranged Defense7.4
Fatigue10
Physical Save23.15
Spell Save31.75
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
5/5
3/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
3/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Jadrim II the Cornac Berserker level 10
2nd Mirth 122nd year of Ascendancy at 18:42
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.30 gold from the transmogrification of
quick elm totem of thorny skin [power 11] (13 cooldown).
You gain 5.93 gold from the transmogrification of
mindwoven linen robe of Angolwen (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.90 gold from the transmogrification of
gifted vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 1.06 gold from the transmogrification of
acidic iron greatmaul (18-27 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (15.5-20.15 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (15-19.5 power, 5 apr).
You gain 2.30 gold from the transmogrification of
arcing iron dagger of daylight (11-14.3 power, 5 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.