Father Jack the level 18 Higher Necromancer by Vonotar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp18 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity19 (base 10)
Constitution37 (base 33)
Magic53 (base 46)
Willpower14 (base 13)
Cunning19 (base 11)

Resources

Life439/439
Mana190/242
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision17
See Stealth20
See Invisible9

Offense: Mainhand

Damage21
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance18%
APR29
Speed0.90

Offense: Spell

Spellpower45
Crit Chance11%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)19 (65%)
Defense29.575
Ranged Defense29.575
Fatigue4
Physical Save37.807798854975
Spell Save38.782798854975
Mental Save14.55

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Disarm Resistance50%
Confusion Resistance42%
Silence Resistance34%
Stun Resistance23%
Instadeath Resistance100%
Blind Resistance72%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
3/5
2/5
Spell / Shades1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
1/5
0/5
Spell / Divination1.20
1/5
1/5
0/5
1/5
Spell / Conveyance1.20
1/5
1/5
4/5
0/5
Race / Higher1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Father Jack the Higher Necromancer level 15
2nd Haze 122nd year of Ascendancy at 10:45
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Father Jack the Higher Necromancer level 12
23rd Dusk 122nd year of Ascendancy at 09:44
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Father Jack the Higher Necromancer level 17
10th Haze 122nd year of Ascendancy at 08:47
see stats
Level 10 (Roguelike) Got a character to level 10.
By Father Jack the Higher Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 07:19
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Father Jack the Higher Necromancer level 13
42nd Dusk 122nd year of Ascendancy at 14:39
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Father Jack the Higher Necromancer level 9
9th Mirth 122nd year of Ascendancy at 03:30
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Father Jack the Higher Necromancer level 10
2nd Flare 122nd year of Ascendancy at 01:08
see stats

Log

Father Jack has spawned a dream projection to protect its mind!
Dreaming horror receives 2 healing (3 psi heal).
Dreaming horror uses Distortion Wave.

Father Jack's dream projection is knocked back!

Father Jack is knocked back!

Father Jack's dream projection is knocked back!

Dreaming horror converts some damage to Psi!
Dreaming horror converts some damage to Psi!
Father Jack's dream projection teleports some damage to Dreaming horror!
Father Jack's dream projection teleports some damage to Dreaming horror!
Dreaming horror hits Dreaming horror for 66 to psi, 167 teleported (234 total damage).
Dreaming horror hits Dreaming horror for 66 to psi, 167 teleported (234 total damage).
Dreaming horror hits Father Jack's dream projection for (167 teleported), 0 physical (0 total damage).
Dreaming horror hits Father Jack's dream projection for (167 teleported), 0 physical (0 total damage).
Dreaming horror hits Father Jack for 0 physical damage.
Talent Invoke Darkness is ready to use.
Father Jack's dream projection is no longer sleeping.

Dreaming horror receives 2 healing (2 psi heal).

Father Jack's dream projection casts Rigor Mortis.

Dreaming horror shrugs off the effect 'Slow'!
Dreaming horror shrugs off the effect 'Rigor Mortis'!
Dreaming horror converts some damage to Psi!
Father Jack's dream projection teleports some damage to Dreaming horror!
Dreaming horror converts some damage to Psi!
Father Jack's dream projection's Rigor Mortis hits Dreaming horror for
29 to psi, 31 darkness (60 total damage).
Dreaming horror hits Father Jack's dream projection for (48 teleported), 0 mind (0 total damage).
Dreaming horror hits Dreaming horror for 19 to psi, 48 teleported (67 total damage).
Character control switched to Father Jack.
Saving game...