KING COOL the level 21 Higher Archmage by xxZ3R0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp21 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic72 (base 50)
Willpower41 (base 24)
Cunning32 (base 28)

Resources

Life365/365
Mana457/457
Healing Factor1.0164835164835
Regeneration4.3200549450549

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight12
Lite9
Infravision6
See Stealth33.300317620788
See Invisible33.300317620788

Offense: Mainhand

Damage26
Accuracy11
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower54
Crit Chance13%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+14%
Blight+21%
Arcane+6%
Cold+35%
All0%
Lightning+15%
Temporal+12%
Physical+7%
Darkness+3%
Fire+13%
Nature+12%

Offense: Damage Penetration

Blight+5%
Cold+15%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense18
Ranged Defense18
Fatigue4
Physical Save20
Spell Save42
Mental Save33

Defense: Resistances

Physical+ 19%( 70%)
Acid+ 19%( 70%)
Nature+ 12%( 70%)
Lightning+ 26%( 70%)
Cold+ 36%( 70%)
Arcane+ 25%( 70%)
Fire+ 21%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance31%
Bleed Resistance20%
Disarm Resistance23%
Knockback Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Runes
Infusions
Runes
Runes

Class Talents

Spell / Ice1.30
1/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
3/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
5/5
4/5
2/5
1/5

Generic Talents

Race / Higher1.00
1/5
2/5
3/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
2/5
1/5
1/5
Spell / Conveyance1.30
4/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
failed
done
done
done
active
done
failed
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By KING COOL the Higher Archmage level 15
15th Dusk 122nd year of Ascendancy at 02:02
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By KING COOL the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 08:31
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By KING COOL the Higher Archmage level 20
44th Dusk 122nd year of Ascendancy at 23:11
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By KING COOL the Higher Archmage level 17
21st Dusk 122nd year of Ascendancy at 16:43
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By KING COOL the Higher Archmage level 21
61st Dusk 122nd year of Ascendancy at 15:56
see stats

Log

Assassin Lord hits KING COOL for 113 darkness, 15 darkness, 49 darkness, 15 darkness, 51 cold (243 total damage).
KING COOL the level 21 higher archmage was frozen and shattered into a million little shards to death by Assassin Lord on level 2 of Unknown tunnels.
You have 4 life(s) left.
KING COOL is free from the acid.

KING COOL's aura of power vanishes.

KING COOL deactivates
Shielding.
The fabric of time around KING COOL returns to normal.

KING COOL deactivates
Chant of Fortitude.
KING COOL feels pain again.

KING COOL deactivates
Arcane Power.
KING COOL is not silenced anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Assassin Lord killed KING COOL!
Saving game...


Resting starts...

Talent Tidal Wave is ready to use.
Talent Phase Door is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Infusion: Wild is ready to use.
Talent Temporal Shield is ready to use.
Talent Shielding is ready to use.
Talent Disruption Shield is ready to use.
Talent Arcane Power is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Saving done.

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!