Hero the level 9 Shalore Archer by xxZ3R0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArcher
Level / Exp9 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity40 (base 33)
Constitution15 (base 10)
Magic12 (base 10)
Willpower17 (base 10)
Cunning13 (base 12)

Resources

Life291/291
Stamina142/142
Healing Factor1.1605405405405
Regeneration4.584135135135

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth22.54677130326
See Invisible21.54677130326

Offense: Mainhand

Damage62
Accuracy36
Crit Chance4%
APR10
Speed0.80

Offense: Spell

Spellpower6
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+22%
Acid+11%
Light+3%
Nature+6%

Offense: Damage Penetration

Physical+14%
Darkness+5%
Mind+5%
Nature+20%

Defense: Base

Armour (hardiness)14 (38.536585365854%)
Defense28
Ranged Defense29
Fatigue8.669446550417
Physical Save22
Spell Save21
Mental Save21

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 11%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 7%( 70%)
Temporal+ 7%( 70%)
Lightning+ 7%( 70%)
Fire+ 15%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance22%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
3/5
1/5
2/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The secret city (Roguelike) Discovered the truth about mages.
By Hero the Shalore Archer level 9
10th Mirth 122nd year of Ascendancy at 07:15
see stats

Log

You gain 0.35 gold from the transmogrification of quick steel torque of charged psionic shield [power 29] (16 cooldown).
You gain 2.03 gold from the transmogrification of
flaming steel shield of cold resistance (+17%) (6 def, 2 armour, 38.5 block).
You gain 1.65 gold from the transmogrification of
cleansing cured leather armour of resilience (2 def, 4 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (11.5-16.1 power, 3 apr).
You gain 2.60 gold from the transmogrification of
shimmering ash starstaff (15-18 power, 3 apr, light element).
You gain 2.88 gold from the transmogrification of
ash magestaff of warding (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 0.50 gold from the transmogrification of
steel mace (11.5-16.1 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (22.5-31.5 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (14.5-20.3 power, 3 apr).
You gain 1.41 gold from the transmogrification of
acidic steel longsword of massacre (23-32.2 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (27-43.2 power, 2 apr).
You gain 1.80 gold from the transmogrification of
slime-covered steel greatmaul of massacre (37.5-56.25 power, 2 apr).
You gain 1.31 gold from the transmogrification of
acidic steel greatmaul (26.5-39.75 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-15.6 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (11.5-14.95 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (11-14.3 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (11.5-14.95 power, 6 apr).
You gain 6.98 gold from the transmogrification of
Smolderquill the steel battleaxe (33.5-50.25 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 101 for 3 turns).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (760% regen over 10 turns; 38 instant mana).
You gain 1.25 gold from the transmogrification of
biting gale rune (30 cold damage; freeze 3 turns with power 20).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 14%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 12%; cure physical).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 144 over 5 turns).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 22).
There is a ladder to the previous level here (press '' or right click to use).