Chamebar the level 50 Whitehoof Archmage by Raithul

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 705%
Sizebig
Lifes / Deaths

Primary Stats

Strength44 (base 10)
Dexterity44 (base 29)
Constitution23 (base 10)
Magic96 (base 60)
Willpower63 (base 60)
Cunning71 (base 60)

Resources

Life1206/1206
Mana258/258
Steam90/90
Healing Factor1.3910362694301
Regeneration15.649158031089

Speed

Mental0%
Attack0%
Movement+131.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth25.769706714656
See Invisible59.893445109963

Offense: Mainhand

Damage66
Accuracy39
Crit Chance29%
APR21
Speed1.00

Offense: Spell

Spellpower99
Crit Chance72%
Speed1

Offense: Mind

Mindpower58
Crit Chance19%
Speed1

Offense: Damage Bonus

Lightning+25%
All+15%

Offense: Damage Penetration

Arcane+35%
Lightning+77%
Mind+35%
All+25%

Defense: Base

Armour (hardiness)67 (30%)
Defense67
Ranged Defense77
Fatigue17
Physical Save21
Spell Save57
Mental Save53

Defense: Resistances

Arcane+ 70%( 70%)
Cold+ 34%( 70%)
All+ 27%( 70%)
Lightning+ 62%( 70%)
Light+ 49%( 70%)
Temporal+ 32%( 70%)
Physical+ 28%( 70%)
Fire+ 34%( 70%)
Darkness+ 36%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance100%
Bleed Resistance100%
Stun Resistance100%
Pinning Resistance100%
Disarm Resistance50%
Poison Resistance100%
Blind Resistance50%

Inscriptions (5/5)

Implants
Runes
Runes
Runes
Implants

Class Talents

Spell / Occult technomancy1.30
5/5
5/5
5/5
5/5
Spell / Storm1.30
1/5
1/5
5/5
5/5
Spell / Air1.30
4/5
5/5
5/5
5/5
Spell / Arcane1.60
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
5/5
Steamtech / Chemistry1.00
5/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5
Spell / Divination1.30
4/5
5/5
1/5
2/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Chamebar the Whitehoof Archmage level 5
12nd Retaking 124th year of Ascendancy at 04:00
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Chamebar the Whitehoof Archmage level 16
39th Retaking 124th year of Ascendancy at 14:38
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Chamebar the Whitehoof Archmage level 29
51st Revenge 124th year of Ascendancy at 03:04
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Chamebar the Whitehoof Archmage level 40
14th Loss 124th year of Ascendancy at 09:16
see stats
Exterminator Killed 1000 creatures.
By Chamebar the Whitehoof Archmage level 30
51st Revenge 124th year of Ascendancy at 10:51
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Chamebar the Whitehoof Archmage level 13
29th Retaking 124th year of Ascendancy at 15:39
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Chamebar the Whitehoof Archmage level 50
12nd Destruction 124th year of Ascendancy at 04:10
see stats
Level 10 Got a character to level 10.
By Chamebar the Whitehoof Archmage level 10
21st Retaking 124th year of Ascendancy at 22:35
see stats
Level 20 Got a character to level 20.
By Chamebar the Whitehoof Archmage level 20
10th Revenge 124th year of Ascendancy at 00:26
see stats
Level 30 Got a character to level 30.
By Chamebar the Whitehoof Archmage level 30
51st Revenge 124th year of Ascendancy at 08:37
see stats
Level 40 Got a character to level 40.
By Chamebar the Whitehoof Archmage level 40
14th Loss 124th year of Ascendancy at 04:05
see stats
Level 50 Got a character to level 50.
By Chamebar the Whitehoof Archmage level 50
8th Destruction 124th year of Ascendancy at 09:10
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Chamebar the Whitehoof Archmage level 50
8th Destruction 124th year of Ascendancy at 10:32
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Chamebar the Whitehoof Archmage level 33
3rd Pain 124th year of Ascendancy at 02:06
see stats
Sheer Badassery! Demonstrate your epic badassness to at least 100 foes!
By Chamebar the Whitehoof Archmage level 37
8th Loss 124th year of Ascendancy at 22:26
see stats
Size matters Did over 600 damage in one attack.
By Chamebar the Whitehoof Archmage level 29
50th Revenge 124th year of Ascendancy at 19:58
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Chamebar the Whitehoof Archmage level 50
11st Destruction 124th year of Ascendancy at 23:38
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Chamebar the Whitehoof Archmage level 38
9th Loss 124th year of Ascendancy at 17:12
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Chamebar the Whitehoof Archmage level 34
46th Pain 124th year of Ascendancy at 16:29
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Chamebar the Whitehoof Archmage level 20
10th Revenge 124th year of Ascendancy at 14:04
see stats
You were not supposed to see that! Read a Forbidden Tome.
By Chamebar the Whitehoof Archmage level 29
51st Revenge 124th year of Ascendancy at 04:53
see stats

Log

Chamebar deactivates Arcane Power.
Chamebar deactivates
Tempest.
Chamebar deactivates
Disruption Shield.
Chamebar deactivates
Thunderstorm.
The furious lightning storm around Chamebar calms down and disappears.
Chamebar deactivates
Keen Senses.
Chamebar deactivates
Chant of Fortitude.
Chamebar deactivates
Feather Wind.
Chamebar deactivates
Metaphasic Spin.
Chamebar deactivates
Hurricane.
Chamebar deactivates
Arcane Shield.
Chamebar deactivates
Shielding.
Chamebar deactivates
Premonition.