Defile the level 15 Cornac Adventurer by robproctor83

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp15 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic44 (base 41)
Willpower28 (base 28)
Cunning12 (base 12)

Resources

Life318/318
Mana274/274
Positive0/92
Vim42/91
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth16
See Invisible17

Offense: Mainhand

Damage20
Accuracy14
Crit Chance2%
APR8
Speed1.00

Offense: Spell

Spellpower19.5
Crit Chance18%
Speed1

Offense: Mind

Mindpower24.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense13.7
Ranged Defense16.7
Fatigue0
Physical Save13.4
Spell Save32.6
Mental Save14

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Pinning Resistance26%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance14%
Knockback Resistance66%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Blood1.00
3/5
4/5
1/5
1/5
Corruption / Bone1.10
5/5
1/5
1/5
1/5
Corruption / Sanguisuge1.00
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Torment1.00
5/5
1/5
5/5
2/5
Corruption / Black-magic1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
failed
done
done
done
done
active
done
active
active
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Defile wears (replacing
brass lantern of clarity): alchemist's lamp of the zealot.

You gain 1.62 gold from the transmogrification of
spiked cured leather armour of temporal resistance (2 def, 4 armour).
You gain 3.33 gold from the transmogrification of
elven-wood starstaff of might (25-30 power, 5 apr, light element).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Defile wears (replacing
alchemist's lamp of the zealot): Summertide Phial.

Defile wears (replacing
Summertide Phial): alchemist's lamp of the zealot.

Defile deactivates Bone Shield.

Defile deactivates Bleak Outcome.