Dawolf the level 6 Cornac Arcane Blade by dawolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp6 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic20 (base 16)
Willpower17 (base 13)
Cunning17 (base 13)

Resources

Life0/180
Mana70/95
Stamina82/82
Healing Factor1.1
Regeneration32.571

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+90.909090909091%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage23
Accuracy25
Crit Chance9%
APR1
Speed1.11

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5.6885172988683 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save11
Spell Save12
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance29%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
active
active
done

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Dawolf the Cornac Arcane Blade level 6
79th Pyre 122nd year of Ascendancy at 05:51
see stats

Log

Dawolf's Flame hits Green mold for 35 fire damage.
Burning from Dawolf hits Green mold for
12 fire damage.
Burning from Dawolf killed Green mold!

Resting starts...

Talent Flame is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Ran for 32 turns (stop reason: at door).


Dawolf casts Flame.

Dawolf casts Flame.

Skeleton master archer is on fire!

Dawolf's Flame hits Skeleton master archer for
35 fire damage.
Skeleton master archer uses Pinning Shot.

Burning from Dawolf hits Skeleton master archer for
12 fire damage.
Dawolf is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Dawolf for 61 physical damage.

Dawolf casts Lightning.

Dawolf hits Skeleton master archer for 48 lightning damage.
Skeleton master archer uses Crippling Shot.

Dawolf slows down.

Skeleton master archer's Crippling Shot hits
Dawolf for 72 physical damage.
Burning from Dawolf hits Skeleton master archer for
10 fire damage.
Skeleton master archer shoots!


Dawolf uses Infusion: Regeneration.

Dawolf starts regenerating health quickly.

Saving game...