Dawolf the level 6 Cornac Arcane Blade by dawolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp6 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic20 (base 20)
Willpower13 (base 13)
Cunning13 (base 13)

Resources

Life-2/180
Mana145/145
Stamina114/134
Healing Factor1.0191526171258
Regeneration1.2739407714072

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage15
Accuracy30
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue8
Physical Save19
Spell Save11
Mental Save9

Defense: Resistances

Cold+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Flame is ready to use.
Dawolf is less vulnerable.

Talent Lightning is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

Ran for 4 turns (stop reason: at door).


Thief uses
Infusion: Healing.
Thief receives
72 healing from Infusion: Healing.

Thief deactivates
Stealth.
Dawolf is poisoned!

Something performs a melee critical strike against Dawolf!
Dawolf is covered in acid!

Something hits
Dawolf for 46 physical, 22 physical (67 total damage).
Thief hits Dawolf for 30 physical, 13 physical, 6 temporal (49 total damage).
Something hits
Dawolf for 31 physical, 16 physical (47 total damage).

Deadly Poison from Thief hits
Dawolf for 17 nature damage.
Acid Splash from Bandit hits
Dawolf for 4 acid damage.
Dawolf the level 6 cornac arcane blade was scalded to death by a bandit on level 3 of Trollmire.