Jumpman the level 2 Cornac Bulwark by Chaz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp2 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity14 (base 12)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life125/150
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.46 (63.098591549296%)
Defense7.4
Ranged Defense11.4
Fatigue20
Physical Save10.15
Spell Save7
Mental Save7.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Jumpman hits Stone troll for 16 physical damage.
Stone troll misses Jumpman.

Jumpman hits Stone troll for 15 physical damage.

You collect a new ingredient:
length of troll intestine.
Jumpman hits Stone troll for 13 physical damage.
Jumpman killed Stone troll!

You pickup 0.70 gold pieces.


Giant rabbit misses Jumpman.

Jumpman hits Giant rabbit for 22 physical damage.
Giant rabbit uses Evasion.

Giant rabbit tries to evade attacks.


Jumpman hits Giant rabbit for 19 physical damage.
Jumpman killed Giant rabbit!

There is an item here:
sun infusion (rad 5; power 20; turns 5; dispells darkness)

Jumpman picks up (a.):
sun infusion (rad 5; power 20; turns 5; dispells darkness).

There is an item here:
phase door rune (range 6; power 15; dur 3)

Jumpman picks up (b.):
phase door rune (range 6; power 15; dur 3).

Saving game...

Saving done.