Tress the level 3 Cornac Archer by jinxisajinx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp3 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life133/133
Stamina103/106
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage20
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
3/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

failed
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Tress's Shoot hits Rattlesnake for 40 physical damage.
Tress's Shoot killed Rattlesnake!

Talent Infusion: Regeneration is ready to use.

Talent Steady Shot is ready to use.

Tress picks up (b.):
wild infusion (resist 10%; cure physical).
Tress picks up (c.):
wild infusion (resist 10%; cure magical).

Tress picks up (e.):
phase door rune (range 6; power 15; dur 3).

Tress picks up (b.):
regeneration infusion of the sneak (heal 117 over 5 turns).

Tress picks up (d.):
wild infusion (resist 10%; cure physical).

Tress picks up (c.):
sun infusion of the sneak (rad 5; power 27; turns 4; dispels darkness).

Tress picks up (g.):
manasurge rune (600% regen over 10 turns; 30 instant mana).

Tress picks up (h.):
manasurge rune (600% regen over 10 turns; 30 instant mana).

Tress picks up (c.):
regeneration infusion of the sneak (heal 101 over 5 turns).

Tress uses Infusion: Regeneration.

Tress starts regenerating health quickly.


Saving game...

Saving done.

Tress stops regenerating health quickly.