Gunrib Boomskull the level 5 Skeleton Gunslinger by crayll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassGunslinger
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity31 (base 16)
Constitution12 (base 12)
Magic10 (base 10)
Willpower15 (base 10)
Cunning28 (base 26)

Resources

Life150/150
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage24
Accuracy29
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage24
Accuracy29
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense10
Ranged Defense10
Fatigue7
Physical Save13
Spell Save8
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Quiver
On hands
On head
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 1.76 gold from the melting of spiked iron mail armour of lightning resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.35 gold from the melting of
spiked iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.97 gold from the melting of
stabilizing iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 1.70 gold from the melting of
iron waraxe of daylight (10.5-14.7 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.58 gold from the melting of
balanced iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 2.29 gold from the melting of
surging elm starstaff of might (10-12 power, 2 apr, light element).
You gain 2.47 gold from the melting of
surging elm starstaff of fate (10-12 power, 2 apr, temporal element).
You gain 2.60 gold from the melting of
potent elm starstaff of warding (12-14.4 power, 2 apr, temporal element).
You gain 1.77 gold from the melting of
ranger's rough leather sling of lightning.
You collect a new ingredient:
lump of iron (1).
You gain 3.48 gold from the melting of
balanced iron mace of erosion (12.5-17.5 power, 2 apr).
You gain 3.24 gold from the melting of
mighty elm longbow of acid.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (16.5-24.75 power, 1 apr).
You gain 2.00 gold from the melting of
phase door rune of the psychic (range 6; power 18; dur 3).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.25 gold from the melting of
regeneration infusion of the titan (heal 127 over 5 turns).
You feel very confident walking into this place.
Saving game...

Saving done.

Gunrib Boomskull tessellates his cloak!