






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
JPN Addons for ToME 1.6.7 Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 1 / 0% |
| Size | small |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 10 (base 13) |
| Dexterity | 16 (base 13) |
| Constitution | 11 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 15) |
Resources
| Life | 104/104 |
| Stamina | 100/100 |
| Healing Factor | 1.0082872928177 |
| Regeneration | 0.25207182320442 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 25 |
| Crit Chance | 12% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 13 |
| Accuracy | 25 |
| Crit Chance | 12% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 5% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (38.536585365854%) |
| Defense | 23 |
| Ranged Defense | 23 |
| Fatigue | 0 |
| Physical Save | 8 |
| Spell Save | 7 |
| Mental Save | 10 |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 10 飛来速度: 即時 使用速度: 標準 (100% ターン) 隠密を継続する: 100% これは: 自然 説明: 100 HPを5 ターンかけて回復します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:自然使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: 物理に属するステータス異常のうち1つをランダムに解除します。 治療した際、対応する種類のクロスティアー効果も除去します。 また、一定ターンの間被ダメージを 14% 軽減します。( 4 ターン持続) |
| Infusions | 実効タレントレベル: 1.0 ハーブ:体力回復使用方式: 起動 射程: 近接/単体 クールダウン: 12 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: ターンを消費せずにHPを 50 回復します。また、切り傷・毒・病気に属するステータス異常を1つ治療します。 |
Class Talents
| Technique / 決闘 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 毒 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 二刀技 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 裏技 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / ナイフ投げ | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 隠密 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 罠 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / 戦闘訓練 | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| Race / ハーフリング | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 暗殺術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 移動術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 危機察知 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | Has 0 throwing knives prepared: 0 Knives射程: 4 純ダメージ: 24 - 33 命中: 37 (knife) アーマー貫通: 3 クリティカル率: +10% クリティカル倍率: 159% 使用能力: 50% 賢さ, 70% 機敏 |
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| Main armor | レザーアーマー (3 回避, 2 アーマー)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +3 (+1 eff.) Fatigue +6% A suit of armour made of leather. |
| In off hand | アイアンダガー (10.5-13.65 パワー, 5 貫通)1.0 T1 dagger 1H weapon [Normal] Power 10.5 - 13.7 物理 Uses 45% Cun, 45% Dex Mastery 短刀の熟練 Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
| Light source | 真鍮のランタン2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | アイアンダガー (11-14.3 パワー, 5 貫通)1.0 T1 dagger 1H weapon [Normal] Power 11.0 - 14.3 物理 Uses 45% Cun, 45% Dex Mastery 短刀の熟練 Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
Inventory
★鑑定の宝珠1.0 orb [Plot Item] Unknown While carried: アイテムを自動的に鑑定してくれる。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
Achievements
Log
playerを操作することにした
クエスト受注“ トロルと湿った洞窟 ”! (“j”で詳細を見る)
小さいHPバーと戦術境界を表示
セーブ完了
セーブ中・・・
セーブ完了




























































