Jellyman the level 2 Cornac Oozemancer by zsd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp2 / 2%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning16 (base 16)

Resources

Life0/98
Equilibrium22
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy10
Crit Chance4%
APR15
Speed1.00

Offense: Offhand

Damage9
Accuracy10
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save23

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.50
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Jellyman uses Slime Spit.
You collect a new ingredient:
length of troll intestine (1).
Jellyman's Slime Spit hits Forest troll for
100 nature damage.
Jellyman's Slime Spit killed Forest troll!
Welcome to level 2 [Jellyman].
Jellyman has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.


Resting starts...

Talent Slime Spit is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


You pickup 0.45 gold pieces.

Jellyman picks up (e.):
cleansing iron mail armour of cold resistance (2 def, 4 armour).
Ran for 2 turns (stop reason: hostile spotted to the southwest (skeleton mage)).


You fail to use Slime Spit due to your equilibrium!


Jellyman uses Slime Spit.

Skeleton mage slows down.

Jellyman's Slime Spit hits Skeleton mage for
100 nature damage.

Skeleton mage casts Flame.

Jellyman is on fire!

Skeleton mage's Flame hits
Jellyman for 37 fire damage.

Burning from Skeleton mage hits
Jellyman for 12 fire damage.
Jellyman misses Skeleton mage.
Jellyman misses Skeleton mage.
Skeleton mage casts Manathrust.

Saving game...