bad idea the level 21 Yeek Reaver by Shax13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassReaver
Level / Exp21 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength52 (base 40)
Dexterity18 (base 11)
Constitution22 (base 20)
Magic48 (base 44)
Willpower22 (base 10)
Cunning16 (base 10)

Resources

Life-31/418
Positive1/110
Vim63/75
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+110.00527732609%

Vision

Sight10
Lite7

Offense: Mainhand

Damage79
Accuracy42
Crit Chance9%
APR4
Speed0.90

Offense: Offhand

Damage46
Accuracy42
Crit Chance14%
APR4
Speed1.00

Offense: Spell

Spellpower41.050425862089
Crit Chance8%
Speed1

Offense: Mind

Mindpower20.9
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15 (30%)
Defense9.4
Ranged Defense9.4
Fatigue3
Physical Save30.7375
Spell Save31.5375
Mental Save28.788587815581

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Knockback Resistance40%
Silence Resistance54%
Instadeath Resistance100%
Confusion Resistance89%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Corruption / Scourge1.30
1/5
5/5
1/5
0/5
Corruption / Reaving combat1.30
2/5
2/5
2/5
0/5
Corruption / Vim1.30
5/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
2/5
1/5
5/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Yeek1.00
1/5
4/5
3/5
0/5
Celestial / Light0.80
1/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
2/5
1/5
Technique / Combat training1.30
0/5
1/5
2/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By bad idea the Yeek Reaver level 10
1st Summertide 122nd year of Ascendancy at 20:54
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By bad idea the Yeek Reaver level 18
64th Haze 122nd year of Ascendancy at 23:43
see stats
Level 10 (Roguelike) Got a character to level 10.
By bad idea the Yeek Reaver level 10
1st Summertide 122nd year of Ascendancy at 20:53
see stats
Level 20 (Roguelike) Got a character to level 20.
By bad idea the Yeek Reaver level 20
77th Haze 122nd year of Ascendancy at 20:29
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By bad idea the Yeek Reaver level 15
25th Haze 122nd year of Ascendancy at 08:47
see stats
The Arena (Roguelike) Unlocked Arena mode.
By bad idea the Yeek Reaver level 10
7th Dusk 122nd year of Ascendancy at 14:43
see stats
The secret city (Roguelike) Discovered the truth about mages.
By bad idea the Yeek Reaver level 17
45th Haze 122nd year of Ascendancy at 14:14
see stats

Log

Gwelgoroth casts Lightning.
Gwelgoroth hits bad idea for 117 lightning damage.
Gwelgoroth hits Multi-hued drake hatchling for 88 lightning damage.
Gwelgoroth hits Multi-hued drake hatchling for 94 lightning damage.

bad idea drains life from Multi-hued drake hatchling!
bad idea drains life from Multi-hued drake hatchling!
bad idea hits Multi-hued drake hatchling for 86 physical, 32 blight, 50 physical, 32 blight (200 total damage).
bad idea hits Multi-hued drake hatchling for 7 blight damage.
bad idea hits Multi-hued drake hatchling for 7 blight damage.
bad idea hits Gwelgoroth for 7 blight damage.
Multi-hued drake hatchling hits bad idea for 15 healing, 5 fire, 3 cold, 15 healing, 5 fire, 3 cold (17 total damage) [30 healing].
bad idea killed Multi-hued drake hatchling!

bad idea performs a melee critical strike against Multi-hued drake hatchling!
bad idea drains life from Multi-hued drake hatchling!
bad idea drains life from Multi-hued drake hatchling!
bad idea hits Multi-hued drake hatchling for 119 physical, 32 blight, 57 physical, 32 blight (240 total damage).
Multi-hued drake hatchling hits bad idea for 15 healing, 4 fire, 4 cold, 16 healing, 4 fire, 4 cold (16 total damage) [31 healing].
A part of bad idea's bone shield regenerates.


bad idea drains life from Multi-hued drake hatchling!
Your bone shield absorbs the damage!

bad idea drains life from Multi-hued drake hatchling!
Multi-hued drake hatchling uses Ice Claw.

bad idea hits Multi-hued drake hatchling for 73 physical, 32 blight, 52 physical, 32 blight, 16 blight, 4 light (209 total damage).
Multi-hued drake hatchling hits bad idea for 16 healing, (4 to bones), 0 fire, 4 cold, 16 healing, 4 fire, 4 cold, 52 cold (64 total damage) [31 healing].
Bad idea is recovering from the damage!

Something hits
bad idea for 267 light damage.
Saving game...