Carusumen the level 8 Shalore Archmage by lmk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution24 (base 17)
Magic37 (base 32)
Willpower24 (base 13)
Cunning14 (base 11)

Resources

Life-23/189
Mana233/255
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy7
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower33.195911627476
Crit Chance8%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense8.05
Ranged Defense8.05
Fatigue0
Physical Save19.2
Spell Save26.675
Mental Save19.3

Defense: Immunities

Instadeath Resistance100%
Blind Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Carusumen the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:41
see stats

Log

Resting starts...
Talent Lightning is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Carusumen picks up (l.):
mindwoven woollen robe of the mountain (+12%) (0 def, 0 armour).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Carusumen picks up (f.):
flaming iron mace (11.5-16.1 power, 2 apr).
Carusumen picks up (t.):
spinel.
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (skeleton warrior)).

Carusumen casts Flame.

Skeleton warrior is on fire!

Carusumen hits Skeleton warrior for 89 fire damage.
Burning from Carusumen hits Skeleton warrior for
30 fire damage.

Burning from Carusumen hits Skeleton warrior for
30 fire damage.

Talent Flame is ready to use.
Burning from Carusumen hits Skeleton warrior for
30 fire damage.

Carusumen casts Flame.

Carusumen hits Skeleton warrior for 89 fire damage.
Skeleton warrior uses Stunning Blow.

Saving game...